
Healing Seed
Game 5.2.1RelicFood, PlantShared5 gold
Cooldown3.5s
Start of [dawn]:
• Gain Regeneration [regeneration]
On [star] [food] activation:
• Chance 0% chance to trigger [regeneration]
On every [regeneration] activation:
• Heal for Dynamic Health [health] per [star] [food]
<size=80%>
+Dynamic Speed 0% faster for every [star] [food] of another type
ItemLevelsRelic levels
| Level | Cards | Coins | Upgrade |
|---|---|---|---|
| 1 | 40 | 0 | Starting level |
| 2 | 60 | 0 | Special upgrade |
| 3 | 100 | 0 | Special upgrade |
| 4 | 300 | 0 | Special upgrade |
| 5 | 500 | 0 | Special upgrade |
| 6 | 800 | 0 | Special upgrade |
| 7 | 1,200 | 0 | Special upgrade |
| 8 | 1,600 | 0 | Special upgrade |
| 9 | 2,000 | 0 | Special upgrade |
| 10 | — | — | Special upgrade |