Simple Scythe

Base Stats




On hit: Steal 1 Soul.
Every 4 Souls stolen gain +1 .
Layout

Levels
- Level 1: Starting Level
- Level 2: Gain +1 max
- Level 3: Gain +5%
- Level 4: Gain +5% [criticalChance]
- Level 5: On hit: 10% chance to steal 5 [maxHealth]
- Level 6: Gain +10% [criticalDamage]
- Level 7: Reduce
by 0.2s
- Level 8: Reduce
cost by 10%
- Level 9: Gain +1 min
- Level 10: On hit: 10% chance to steal 10 [maxHealth]
- Level 11: Gain +5% [criticalChance]
- Level 12: Gain +15% [criticalDamage]
- Level 13: Reduce
cost by 10%
- Level 14: Gain +1
- Level 15: On hit: 10% chance to steal 15 [maxHealth]