Official patch notes
Update 0.13
Patch notes
v0.13 June 17, 2024
Update 0.13
Balance changes ↓ Added:
Added Levels for all items.
Added Purchasable Chests
Added Double Hero XP for a rewarded ad.
Added Upgradeable filter for items.
Added Localization for Polish, Turkish, Ukrainian, and Chinese.
Allow clicking opponent in combat to see their Hero stats
Changes:
Buying the hero level 10 bundle after leveling up the character now refunds any exp & coins spent on the earlier levels
Removed the time recharge time on Trophy Chests. Play and claim all you like.
New Settings UI
Accuracy now clamps to both 0% and 100% in the tooltip.
Shop Rarities have been reworked to show more rares mid and late game.
Updated the embedded offline builds and added more variety
Fixes:
Fixed match over screen displaying incorrect values
Fixed Dagger, Boulder, Rock level 13 not working correctly (cooldown reduction)
Fixed tooltips expanding width too much
Fixed a bunch of localization issues (probably more to come)
Fixed Sniper Scope overwriting the buffed value
Fixed UI state where IAP system couldn’t get initialized (eg. due to no connection)
Fixed issue where items could be duplicated between sessions
Fixed issue where non-hero-specific chests did not pay out the intended rarities
Fixed Soulstealer getting buffed by instead of
Items removed from the shop.
They are now only craftable.
Ironsword (Rare)
Leather Belt (Rare)
Mallet (Rare)
Willow Wand (Rare)
Health Potion (Rare)
Poison Potion (Epic)
Mana Potion (Epic)
This update ships with balance changes — see the full
0.13 balance breakdown .
Balance changes
Amethyst Blade
On hit 2 → 1
On critical hit 3 → 2
Ancestral Spirit
Cooldown 4.6s → 4.1s
Axe of Abraxas
Damage 10-15 → 12-17
Remove 2→3 on hit
Berserker Potion
below 20% → 30%
Blazing Rod
Cooldown 2.7s → 3.1s
Burning Water
Use 9 → 7
Gain 100 max (once) → Gain 100 max and Heal for 100 (once)
Champion’s Ripper
Damage: 7-10 → 9-14
Rarity Epic → Legendary
Cinderstaff
Cooldown 3s → 3.3s
Conflagration Staff
Cooldown 3.2s → 3.4s
Inflict 8 → 7
Dagger
: 90% → 80%
Defender’s Shield
20% → 100% chance to prevent 8 → 6
Double-ender
Damage: 4-6 → 5-7
Dusty Book
Add: On shop entered: 25% to get an Essence
Fine Sword
: 95% → 85%
On critical hit: Gain 1 → 3
Fire Vortex
Inflict 1 → 2 per Ranged Weapon
Giants Belt
50% → 100% chance to get 1 on potion use.
Gloves of Power
On Weapon hit: 20% → 15% chance to gain 1
weapon gain: +5 → +3
Hag’s Cauldron
Added Poison Apple to the Ingredient List
Hooked Dagger
: 90% → 85%
Ice Burn Scepter
Stamina Cost 2 → 1.2
Knights Aegis
25% → 100% chance to prevent 5 → 4
Magic Dagger
: 90% → 85%
Mana Stew
Cooldown 27s → 26s
Gain 6 → 8
Gain 2 → 62
Nightshade
Cost: 4 → 3
Rarity: Epic → Common
Poison Apple
Accessory → Plant
Poison Dagger
: 95% → 85%
Royal Seax
: 90% → 85%
Rune of R’lyeh
Damage: +10 → +5
Critical Hit Chance +50% → 25%
Critical Damage +200% → 100%
Serpent’s Tongue
30% → 40% chance to inflict 2 random Debuffs
Heal for 42 → 64
Shield Spikes
On 22 → 16 gained by Armor: Gain 3 .
Skull Cap
Stun Prevention: 20% → 30%
Reduce Damage by 20% → 30% for 5s
Gain 10→25
Staff of Wisdom
On critical hit: Gain 3→12
Crafting Recipe: Broom + Magic Essence → Willow Wand + Magic Essence
Stonehide Mask
Gain 40→65
Throwing Hatchet
Stamina Cost 1.8 → 1.4
Damage 5-8 → 6-9
Tournament Lance
Damage 5-7 → 7-9
Unbreakable Wall
20% → 100% chance to prevent 20 → 12
Willow Wand
On hit: Gain 1 → 50% chance to gain 3
Wildfire Essence
When Items inflict , Gain 1 for every 1 → 2 Inflicted.
Woodman’s Axe
On hit: 50% chance to inflict 2 → 3
Read the official update