Official patch notes

Update 0.17

New Added new hero: Buzz the Apiarist Extraordinaire Added Tools filter to the item overview. Added 5 additional areas. Added Ranks overview popup Added Claim All discovery rewards button Added Rank specific progress bars Added notification for Hero upgrades New items for Ronan (Training Blade, Knight’s Razor, Jagged Blade) New items: Cursed Clover, Fishing Harpoons (and more fish) Added Cloud Save. Change Coins for Ad now scales the amount of coins up per area. Rerolls now increase in cost in a single shopping phase (1-4: 1 gold, 5-9: 2 gold, 10+ rerolls: 3 gold) Item Stuns now reapply the stun timer, rather than stack duration. (Similar mechanic to player stun). Sorting for Heroes is now Unlocked > Free To play > Level > Exp > Name Speed up to item & area celebrations Ronan now starts with a Training Blade rather than Wooden Sword. Improved matchmaking to take hero level into account. Renamed items to differentiate from the item types: Fish → Carp Bee → Honey Bee Rat → Brown Rat Honey → Manuka Honey Improved Combat log Improvements to save game file handling (less risk of corruption) Removed Heater Shield from the shop pool (can only be crafted) Fixes Hero level now updates properly when you buy it from the Hero Choice popup Some taps being ignore on chest celebration when opening through Quest popup Sniper scope now only affects Ranged Weapons Fixed {Icons.Slow} in certain quest Fixed {amount} {icon} in localized quests Fixed quests that would deduct counts in certain situations. Improved time handling of chest and other timers. Re-enabled a item rotation hint that got disabled in 0.16 Fixed Lava Dagger’s level bonus to scale properly Fixed time synchronization issues when running on low framerate. Fixed hero purchase showing the wrong hero in the celebration Fixed soft-lock if a player died during ‘combat started’ item activation Fixed an issue with too many quest rewards being paid out when generating new quests Fixed issue with similar recipes not being detected Fixed issue where recipe selection didn’t stick when toggling combination lock on items Item changes Golden Clover Changed level bonus to gain 1-4 Gold on shop enter Golden Egg Changed level bonus to gain 1-2 Gold on shop enter Wooden Stick Melee Weapon → Ranged Weapon Cooldown 2.5 → 2.3 Stamina Cost 1.15 → 0.9 Damage 3-5 → 3-4 Tusk Gain 1 → 2 Predator Teeth 20% → 25% chance to gain 2 Double-ender Damage 5-7 → 6-9 Woodsman’s Axe Added: On critical hit: Inflict 3 Bleed Base Critical Chance: 10% → 20% Axe of Abraxas Cooldown 3.4s → 3.1s Tidal Staff Heal for 18 → 24 health per melee weapon Shaman’s Talisman Reworked Stars Bear Visage Below 50% health gain 6 → 4 and 2 Every 4.8 seconds: A random Weapon triggers a free attack → Every 4.8 seconds Weapons have 25% chance to trigger a free attack. Ancient Grog Gain 1 → 2 per cooldown. Serpent’s Tongue Price 13 → 11 Cooldown 2.8 → 2.3 Damage 9-12 → 8-11 Added: Per 2 on Opponent gain 1% Golden Skull Rarity Epic → Legendary Stone Golem Changed level bonus: Increase chance instead of stun duration
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