Official patch notes
Update 0.17
New
Added new hero: Buzz the Apiarist Extraordinaire
Added Tools filter to the item overview.
Added 5 additional areas.
Added Ranks overview popup
Added Claim All discovery rewards button
Added Rank specific progress bars
Added notification for Hero upgrades
New items for Ronan (Training Blade, Knight’s Razor, Jagged Blade)
New items: Cursed Clover, Fishing Harpoons (and more fish)
Added Cloud Save.
Change
Coins for Ad now scales the amount of coins up per area.
Rerolls now increase in cost in a single shopping phase (1-4: 1 gold, 5-9: 2 gold, 10+ rerolls: 3 gold)
Item Stuns now reapply the stun timer, rather than stack duration. (Similar mechanic to player stun).
Sorting for Heroes is now Unlocked > Free To play > Level > Exp > Name
Speed up to item & area celebrations
Ronan now starts with a Training Blade rather than Wooden Sword.
Improved matchmaking to take hero level into account.
Renamed items to differentiate from the item types:
Fish → Carp
Bee → Honey Bee
Rat → Brown Rat
Honey → Manuka Honey
Improved Combat log
Improvements to save game file handling (less risk of corruption)
Removed Heater Shield from the shop pool (can only be crafted)
Fixes
Hero level now updates properly when you buy it from the Hero Choice popup
Some taps being ignore on chest celebration when opening through Quest popup
Sniper scope now only affects Ranged Weapons
Fixed {Icons.Slow} in certain quest
Fixed {amount} {icon} in localized quests
Fixed quests that would deduct counts in certain situations.
Improved time handling of chest and other timers.
Re-enabled a item rotation hint that got disabled in 0.16
Fixed Lava Dagger’s level bonus to scale properly
Fixed time synchronization issues when running on low framerate.
Fixed hero purchase showing the wrong hero in the celebration
Fixed soft-lock if a player died during ‘combat started’ item activation
Fixed an issue with too many quest rewards being paid out when generating new quests
Fixed issue with similar recipes not being detected
Fixed issue where recipe selection didn’t stick when toggling combination lock on items
Item changes
Golden Clover
Changed level bonus to gain 1-4 Gold on shop enter
Golden Egg
Changed level bonus to gain 1-2 Gold on shop enter
Wooden Stick
Melee Weapon → Ranged Weapon
Cooldown 2.5 → 2.3
Stamina Cost 1.15 → 0.9
Damage 3-5 → 3-4
Tusk
Gain 1 → 2
Predator Teeth
20% → 25% chance to gain 2
Double-ender
Damage 5-7 → 6-9
Woodsman’s Axe
Added: On critical hit: Inflict 3 Bleed
Base Critical Chance: 10% → 20%
Axe of Abraxas
Cooldown 3.4s → 3.1s
Tidal Staff
Heal for 18 → 24 health per melee weapon
Shaman’s Talisman
Reworked Stars
Bear Visage
Below 50% health gain 6 → 4 and 2
Every 4.8 seconds: A random Weapon triggers a free attack →
Every 4.8 seconds Weapons have 25% chance to trigger a free attack.
Ancient Grog
Gain 1 → 2 per cooldown.
Serpent’s Tongue
Price 13 → 11
Cooldown 2.8 → 2.3
Damage 9-12 → 8-11
Added: Per 2 on Opponent gain 1%
Golden Skull
Rarity Epic → Legendary
Stone Golem
Changed level bonus: Increase chance instead of stun duration
Read the official update