Official patch notes

Update 0.19

Patch notes v0.19 August 20, 2024 Update 0.19 Balance changes ↓ This update is primarily a stabilization update and contains a lot of fixed issues and stabilization Coin purchases rebalanced Coin purchases now increased to align better with chest purchases. 50 → 1337 450 → 13337 3500 → 133337 Changes Combat log visually overhauled Additional information is logged in the combat log Lifesteal & Thorns will no longer trigger while hitting an invulnerable target. Lifesteal & Thorns damage will now consider damage reduction in their values before activating. Items that remove Health/Armor will no longer be affected by damage reduction. Fatigue damage will no longer be affected by damage reduction. Increasing max health will no longer trigger a ‘heal’ event, but will still heal the amount (eg. Poison Potion won’t trigger as a result of this). Fixes Fixed error when upgrading heroes to level 10 & 16. Missing rewards will be granted on your next login. Fixed Stunbreaker not triggering item activation on stun Fixed issue where subscription could be temporarily enabled on startup without having purchased it Fixed issue where subscription ribbons were not displayed to other players Fixed a number of weird timer behavior, caused by a timezone inconsistency Fixed gold-generating items not counting towards ‘have x gold when entering shop’ quest Fixed issue where Pollen Palace enabled thorns damage from ranged weapons Fixed issue where sessions longer than 1 hour would fail to update cloud save, causing a conflict popup to appear on the next startup Fixed issue where lifesteal didn’t work on weapons with more than 1 type Fixed UI issue where tooltips could stretch too wide in certain languages Fixed Lily Pad Prince level ability not activating when all damage was blocked Fixed issue where Defender’s Shield would block damage on the opponent instead of yourself Fixed Berserker Sack level ability triggering multiple times Fixed issue where 4 quests could be active Fixed issue where the quest progress could go out of sync when viewed in the shop vs the main menu. Fixed issue where store headers could display the wrong name for the hero purchases Fixed issue where reroll cost did not reset when quitting game during match over sequence Possible fix for game getting stuck while returning from watching an advertisement, if an error happened during the ad callback. Forest Spirit No longer gets 10% speed bonus from Food Weapon Rack Wrong Level Bonus text: Melee Weapons → Weapons Fisherman’s Hook and Fishing Rod Fixed issue with their On hit effects being triggered Start of combat instead Mana Shield Now activates when it blocks successfully This update ships with balance changes — see the full 0.19 balance breakdown . Balance changes Lava Rock Price 7 → 5 Lava Boulder Price 28 → 17 Fluttercatcher Removed: On shop entered: Get 1 Insect Toolbox 50% chance to get 1 Tool → 20% chance per tool inside to get 1 Tool Goblin Gizmo +10% → +5% chance to get items on sale Cursed Clover Start of combat: Inflict 1 → 2 Golden Skull On win: Added 1 free reroll Holy Essence The big heal now has a 5 second cooldown Magic Dagger Added: On hit: Gain 3 Flaming Sword On hit: Inflict 2 Burn → 50% chance to inflict :4 Burn: and gain 3 On critical hit: Inflict 2 → 4 and gain 2 → 3 Amethyst Blade Cooldown 1.6s → 2.2s Unholy Sword Added 4 Stars Added: On hit: Drain 0.25 per Skull Added: On critical hit: Drain 0.5 per Skull Poison Apple Now inflict 1 after stunning a pet Burning Water Updated tooltip to clarify that it also heals for 100 Starwing Updated tooltip to clarify that it also heals for 54 Honey Bee Stun enemy for 0.5s → Stun random enemy item for 2s Worker Bee Stun enemy for 0.5s → Stun random enemy item for 2s 3.6s → 3.8s 3-6 → 3-5 Champion Bee Stun enemy for 0.5s → Stun random enemy item for 2s 3.4s → 3.8s 6-8 → 5-7 Queen Bee Stun enemy for 0.5s → Stun random enemy item for 2s 3.2s → 3.8s 8-11 → 7-9 Fury Edge 8-10 → 7-9 Ironhowl 8-11 → 7-10 Wolfstrike 8-12 → 7-11 Seeds Loot table now includes Buzz plants Infinity Sight Level Bonus: 20% Critical Chance → 50% Critical Damage
Read the official update