Official patch notes

Update 0.20

Patch notes v0.20 September 5, 2024 Update 0.20 Balance changes ↓ Hero Ranks Each hero has its rank calculated based on its total XP in relation to your previous player rank. Rank values We have slightly evened out the amount of points needed for advance in each rank, so it has more of a gradual curve rather than the big jump that was at Diamond earlier. This may result in your rankings being slightly different than what it was in the previous patch, but aims for a better experience. New Game Mode - Casual Play Our first new Game Mode is Casual Play. It is intended as a more relaxed approach to playing. You can make wacky builds and experiment. Casual play does not reward any coins, chests, or progress for quests. You still earn Hero Experience and you will gain a every 5 wins, rather than every win. We hope you will enjoy it. Buff Changes +5 → +3% -5 → -3% +2 → +1% Speed -2 → -1% Speed Ronan hero level up buff Ronan’s level buff changed from 2 to 5 Item unlock order Ancient Relic unlocking has been moved to Green Fields (Area 9) to fit with Bloodthorn. UI changes Buff and debuff counters should handle big numbers better now. Added Hero Schedule popup (tap the free hero box). Added option for turning off in-game membership ribbon & icon Settings UI improved Added resetting & completion of tutorial. Sound sliders. Added new sounds Bleeps and Bloops Fixes Fixed keeping quest resetting progress Fixed purchase titles Fixed issue where weapons dealing bonus damage wasn’t included in combat log Fixed issue where Holy Essence didn’t reset its cooldown Fixed Stonehide Mask having an unintended cooldown visualization Fixed issue where rank was displayed incorrectly on game over when getting the exact amount of points needed for rank up Fixed misc. issues with quests causing errors if they expired during a match Fixed issue where shop items could be visually overlapping in the shop Fixed behavior when minimizing the game while dragging an item Fixed crash when too many Boomslangs met each other This update ships with balance changes — see the full 0.20 balance breakdown . Balance changes Item changes Wooden Buckler Price 4 → 3 Fishing Rod Cooldown 2.8 → 3.8s Accuracy 80% → 75% Stamina cost: 1.4 → 1.9 On hit: 50% chance to inflict 3 → 2 50% → 40% chance to Go fishing Guppy Every 4.6 seconds: Gain 6 → 3 Max Willowfin Cooldown 3.9 → 4.6 Potion of Botulinum Inflict 5 → 4 After 5 → 7 seconds inflict 5 → 4 Book of Everlasting Flame Added: Per 8 inflicted to opponent: Gain 18 Max Snake Oil No longer triggers other Snake Oils Frost Tome Cooldown 2 → 4s Use 12 → 8 to inflict 5 → 6 Light Bow Damage 2-6 → 2-7 Hunter’s Bow Cooldown 3.1s → 2.8s Damage 2-9 → 3-10 Hunting Knife 30% → 50% chance to gain 2 Deathshot Cooldown 3.2s → 3.1s Damage 8-21 → 11-21 Sniper Scope Use 12 → Ranged Weapons Gain +5% critical damage per Donut Every 6.2 seconds: Activate Foods → Foods are +5% faster Piercing Lance Per 10 on opponent → Per 10 removed from the opponent Knight’s Blessing Added 3 more Mars Flytrap Changed Tooltip to better explain how it works Bolstering Bag Gain 5 → 8 Max Bat Added: On hit: 50% chance to steal 12 Vampire Bat Added: On hit: Steal 14 Cooldown 3.2 → 2.8s Accuracy 75% → 80% Wrath Potion Gain 3 → 2 Mana Strudel Per 16 → 14 gained: Gain 1 → 1 and heal for 12 Briarthorn Cost 5 → 6 10% → 15% chance to inflict 2 Rarity: Rare → Epic Thorned Crown New recipe: Briarthorn + Spiked Shield Cost 9 → 14 15% → 20% chance to inflict 2 → 3 Rarity: Epic→ Legendary Spiked Sickle Cost 8 → 10 Spiked Whip Cost 26 → 18 Rarity: Legendary → Mythic Goliathfly Added: On hit: 50% chance to Activate Throwing Hatchet Added: On critical hit: Activate Golden Tail Cleanse 2 → 4 Fur boots Cleanse 3 → 5 Stunbreaker Shield Level Bonus: 4% → 6% chance to reduce damage by 20% for 2 seconds
Read the official update