Official patch notes

Update 0.21

Patch notes v0.21 September 17, 2024 Update 0.21 Balance changes ↓ New Hero: Sage the Moonlit Assassin New Features Item cards beyond Max level are now converted to coins or gems depending on their rarity. We have added rewards when you reach certain ranks with heroes. We have added 2 new unique items per hero, bringing us up to 8 per hero. Hero level changes Hero Levels are now leveled automatically and require no coins. Any levels you already have are kept and coins spent on them are paid back to you. Heroes now require a bit more experience points to level up. Storage expansion Storage expansion has been added. (Tap the “Shop ▲” header) Inside storage expansion there’s a Bag Mode button that enables you to move your bags around without moving items, and an Empty All that lets you drop all items to the storage. Changes Various quality of life changes to the UI. Slightly adjusted rank thresholds. Updated Epic Online Services plugin (fixes misc. cloud save issues) Updated Unity Version to 2022.3.46f Fixes Fixed ‘Gain Rank’ quest not working Fixed issue where rerolling hero in casual mode would activate the timer in ranked mode Fixed ‘Use Mana’ quest counting stolen mana Fixed UI resizing incorrectly on certain devices Improved performance during startup of the game This update ships with balance changes — see the full 0.21 balance breakdown . Balance changes Shared item changes Torch Added: Tool tag Skull Added Skull item type to all Skulls. Renamed Skull → Weathered Skull. Spiked Sickle Fixed an issue where it could re-trigger an extra attack with its extra attack semi-infinitely. Now extra attacks cannot trigger new attacks. Extra attacks now have no stamina cost. Boomslang Can no longer get stuck in a loop of multiple Boomslangs hitting back and forth between players. The same Boomslang will only ever trigger once in a chain. Ronan changes Scale Mail Ronan only recipe change: Leather Armor + Armor Kit + Armor Kit → Leather Armor + Armor kit (Note: still available in the shop as a purchase too for all classes). Buzz Changes Goliathfly Poison activation now hits the opponent instead of yourself. Frostwing Cost 16 → 10 Briarthorn 15 → 10% chance to inflict 2 Corrected tooltip to only affect Weapon hits (not Any). Honey Bee Stun a random enemy item for 2 → 1.5s Worker Bee Accuracy 60 → 55% Stun a random enemy item for 2 → 1.5s Champion Bee Accuracy 65 → 55% Stun a random enemy item for 2 → 1.5s Queen Bee Accuracy 70 → 55% Stun a random enemy item for 2 → 1.5s Snapdragon 50 → 30% chance to get 1 Insect Sunflower 25 → 20% chance to get 1 Insect Tulip 30% → 25% chance to get 1 Insect Harkon Changes Fury Fungus Now only affects Melee Weapons. Tomahawk Stamina Cost 1.2 → 1.42 Cooldown 2.8 → 3s Fury Edge Stamina Cost 1.4 → 1.5 Bonesaw Cooldown 2.2 → 2.4 Wolf Strike Stamina Cost: 1.2 → 1.5 Dark Omen Stamina Cost: 1.25 → 1.4 Damage 6-11 → 5-10 Doombringer Accuracy 90 → 85% Damage 10-14 → 8-14 Warbringer Accuracy 90 → 85% Damage 12-15 → 9-15 Cooldown 2.9 → 3 World’s End Cooldown 2.6 → 3s Chana Changes Frost Tome Every 6→4 Ranged Weapon activations: Inflict 2 Cinderstaff Cooldown 3.3s → 3.2s Conflagration Staff Item activation: 20 → 30% chance to inflict 2 Marshmallow Level Bonus: 36 → 24 Max Mana Strudel Per 14 gained → Per 8 gained by Items Mana Shield Now merges on Wooden Buckler instead of on Mana Crystal. Tink Changes Drillbot Added: Tool tag Enhanced Drillbot Added: Tool tag Nymphedora Changes Arrow Sheath Weapons → Ranged Weapons have 40% → 100% chance to gain 10% faster attacks. Quiver of Speed Weapons → Ranged Weapons have 50% → 100% chance to gain 2→3 :haste and 15% faster attacks.
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