Official patch notes
Update 0.21
Patch notes
v0.21 September 17, 2024
Update 0.21
Balance changes ↓ New Hero: Sage the Moonlit Assassin
New Features
Item cards beyond Max level are now converted to coins or gems depending on their rarity.
We have added rewards when you reach certain ranks with heroes.
We have added 2 new unique items per hero, bringing us up to 8 per hero.
Hero level changes
Hero Levels are now leveled automatically and require no coins.
Any levels you already have are kept and coins spent on them are paid back to you.
Heroes now require a bit more experience points to level up.
Storage expansion
Storage expansion has been added. (Tap the “Shop ▲” header)
Inside storage expansion there’s a Bag Mode button that enables you to move your bags around without moving items, and an Empty All that lets you drop all items to the storage.
Changes
Various quality of life changes to the UI.
Slightly adjusted rank thresholds.
Updated Epic Online Services plugin (fixes misc. cloud save issues)
Updated Unity Version to 2022.3.46f
Fixes
Fixed ‘Gain Rank’ quest not working
Fixed issue where rerolling hero in casual mode would activate the timer in ranked mode
Fixed ‘Use Mana’ quest counting stolen mana
Fixed UI resizing incorrectly on certain devices
Improved performance during startup of the game
This update ships with balance changes — see the full
0.21 balance breakdown .
Balance changes
Shared item changes
Torch
Added: Tool tag
Skull
Added Skull item type to all Skulls.
Renamed Skull → Weathered Skull.
Spiked Sickle
Fixed an issue where it could re-trigger an extra attack with its extra attack semi-infinitely. Now extra attacks cannot trigger new attacks.
Extra attacks now have no stamina cost.
Boomslang
Can no longer get stuck in a loop of multiple Boomslangs hitting back and forth between players. The same Boomslang will only ever trigger once in a chain.
Ronan changes
Scale Mail
Ronan only recipe change: Leather Armor + Armor Kit + Armor Kit → Leather Armor + Armor kit
(Note: still available in the shop as a purchase too for all classes).
Buzz Changes
Goliathfly
Poison activation now hits the opponent instead of yourself.
Frostwing
Cost 16 → 10
Briarthorn
15 → 10% chance to inflict 2
Corrected tooltip to only affect Weapon hits (not Any).
Honey Bee
Stun a random enemy item for 2 → 1.5s
Worker Bee
Accuracy 60 → 55%
Stun a random enemy item for 2 → 1.5s
Champion Bee
Accuracy 65 → 55%
Stun a random enemy item for 2 → 1.5s
Queen Bee
Accuracy 70 → 55%
Stun a random enemy item for 2 → 1.5s
Snapdragon
50 → 30% chance to get 1 Insect
Sunflower
25 → 20% chance to get 1 Insect
Tulip
30% → 25% chance to get 1 Insect
Harkon Changes
Fury Fungus
Now only affects Melee Weapons.
Tomahawk
Stamina Cost 1.2 → 1.42
Cooldown 2.8 → 3s
Fury Edge
Stamina Cost 1.4 → 1.5
Bonesaw
Cooldown 2.2 → 2.4
Wolf Strike
Stamina Cost: 1.2 → 1.5
Dark Omen
Stamina Cost: 1.25 → 1.4
Damage 6-11 → 5-10
Doombringer
Accuracy 90 → 85%
Damage 10-14 → 8-14
Warbringer
Accuracy 90 → 85%
Damage 12-15 → 9-15
Cooldown 2.9 → 3
World’s End
Cooldown 2.6 → 3s
Chana Changes
Frost Tome
Every 6→4 Ranged Weapon activations: Inflict 2
Cinderstaff
Cooldown 3.3s → 3.2s
Conflagration Staff
Item activation: 20 → 30% chance to inflict 2
Marshmallow
Level Bonus: 36 → 24 Max
Mana Strudel
Per 14 gained → Per 8 gained by Items
Mana Shield
Now merges on Wooden Buckler instead of on Mana Crystal.
Tink Changes
Drillbot
Added: Tool tag
Enhanced Drillbot
Added: Tool tag
Nymphedora Changes
Arrow Sheath
Weapons → Ranged Weapons have 40% → 100% chance to gain 10% faster attacks.
Quiver of Speed
Weapons → Ranged Weapons have 50% → 100% chance to gain 2→3 :haste and 15% faster attacks.
Read the official update