Official patch notes

Update 0.26.0

Patch notes v0.26.0 November 28, 2024 Update 0.26.0 Balance changes ↓ New features New Hero: Celeste, the Storm Unleashed releases on December 2nd. Item Banish: unlocked through Player levels, this allows you to remove items from the shop pool for the rest of the run Fight statistics improvements 5 new areas – can you reach the Dragon Forge? Improved ranked quests New cooldown indicator in fights New star graphics Added confirmation popup to daily deals Updated confirmation popup for gems to coins Split settings into Normal and Advanced settings, and added an option to set a lower framerate. Added Hero schedule to Heroes page Removed Bonus trophies from getting 15 wins. Info about stats, buffs, debuffs now available in How To Play in settings. Hints UI update Added voice overs for heroes (will only be for Celeste in this update, more to come). Fixes Fixed that items in shop storage could vanish Fixed memory of item combinations between sessions Fixed Ancient Relic erroneously referring to Bloodthorn instead of Plants in recipe for translations Fixed issues with physics shapes on many items Fixed a freeze on main menu Fixed a freeze when ranking up in Ranked relating to Russian localization Fixed issue where some users were missing certain items they should have been rewarded for ranking or leveling up Fixed broken timer label in Hero Schedule Popup Fixed sound settings not saving under certain circumstances Fixed layering issues with bag mode Fixed layering issues with reroll opponent Fixed issue with Daily Deal having the wrong data after cloud sync Fixed a graphical glitch with combination lines briefly flashing in a wrong location when being enabled Fixed buttons bouncing even if not interactable This update ships with balance changes — see the full 0.26.0 balance breakdown . Balance changes General change Bleed, Burn, and Poison damage is no longer affected by damage reduction. Shared items Stunbreaker Shield Start of Combat: reduce damage taken by 30 → 20% for 5s When stunned: reduce damage taken by 50% → 35% for 2s. Level Bonus: When hit(any): reduce damage taken by 20% for 2 → 1s Skull Cap Start of Combat: reduce damage taken by 30 → 20% for 5s Level Bonus: When hit(any): reduce damage taken by 20% for 2 → 1s Magic Dagger On Hit: Removed: Use 2 to gain +2 Gain 3 → 2 Steal 2 from your opponent. Scale Mail Reduce damage taken by 10% for 3 → 2s Leather Armor Reduce damage taken by 5% for 3 → 2s. Flaming Sword Cooldown: 2.8 → 3.0 Stamina cost: 1.35 → 1.65 On hit: Inflict 4 → 3 On critical hit: Inflict 4 → 3 Iron Bar Changed Recipe: Scrap Metal + Scrap Metal + Scrap Metal When item activates: 30% chance to: Gain 4 → 5 Adamantite Bar When item activates: 30% chance to: Gain 24 → 20 Fisherman’s Hook On shop entered: 20% chance to Go Fishing Tidal Staff On shop entered: 50% chance to Go Fishing Torch Damage: 2-4 → 3-5 Cooldown: 1.6 → 2.2 Stamina cost: 0.8 → 1.1 On hit: 25% → 33% chance to: Inflict 3 Gloves of Power On Weapon hit: 40% chance Weapons gain +2 → +1 Nymphedora Sniper Scope Use 12 → Every 4.4 seconds: Use 12 Tink Mechanized Armor On Tool hit: 25% chance to: Gain 12 → 10 Every 3 → 3.6 seconds: Gain 6 → 5 per Part Frost Bolts On Weapon Hit: Inflict 2 → 1 Screwsmacker Damage: 3-7 → 4-8 Cooldown: 1.9 → 2.4 Stamina cost: 0.8 → 1.2 Pliers Cooldown: 2.0 → 2.2 Stamina cost: 1.08 → 1.2 On hit: 25% → 50% chance to: Inflict 1 per Part On shop entered: 25% → 40% chance to: Get 1 Part Carnage Saw On hit: 50% chance to: Inflict 2 → 3 Cleansomatic Cooldown: 3.3 → 4.0 Cleanse 2 → 4 debuffs and gain 1 random buff. If you have 30 → 40+ debuffs: Cleanse 8 debuffs and gain 4 → 2 buffs instead Enoch Lantern Change: Every 4.2 seconds: Inflict 1 → 50% chance to inflict 1 Jack-o-Lantern Change: Every 4.5 → 4.2 seconds: Inflict 1 → or 1 Change: If opponent has 12 → 13+ , Inflict 1 instead Scarecrow Change: Every 4.1 seconds: Inflict 2 → Inflict 3 or 3 Remove: Every 4.1 seconds: Inflict 2 Add: If opponent has 19+ , Inflict 3 instead Crowbane Add: If opponent has 23+ , inflict 4 instead Grim Scythe Add: Per on opponent: Gain +1% Duskreaver Add: Per on opponent: Gain +2% Soulharvester Add: Per on opponent: Gain +3% Reaper’s Judgement Add: Per on opponent: Gain +4%
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