Official patch notes

Update 0.30.0

Patch notes v0.30.0 January 23, 2025 Update 0.30.0 Balance changes ↓ New Hero: Morrow the Dredger will dock in the harbor on the 31st of January. The fifth button is finally revealed - Events! The first event is already started, and more will release regularly Hero prices have been changed. See the dev blog for more details. Quality of Life features New ‘Keep Screen On’ advanced setting to disallow screen timeout New Static icon Added item tooltips to What’s New changelog Concede game moved to settings Speed/skip area trophies and upgrading items animations Added Fish as a filter for Items Three localization languages added: Indonesian, Spanish (Latin America), Vietnamese. Fatigue Fatigue has been changed to account for Rounds, and will give % damage based on the round you are in. This should let fights be a little longer and have less early punishment. Fixes Fixed issue on iOS where a user would be asked to solve a save game conflict on every startup, due to having used multiple devices, and the native cloud file would not be properly resolved. Fixed that Elven Blade was still a Hero level reward despite being craftable by default items. Fixed many instances of items tool tip text not being translated for other languages* This update ships with balance changes — see the full 0.30.0 balance breakdown . Balance changes Shared Frost Emblem Every 3 → 3.6 seconds Berserker Helm At 20% Health: Gain 10 and 14 for 10 seconds → for the rest of the fight Cleansing Crown Cost: 12 → 13 Every 4.2 → 3.9 seconds: Cleans 3 different → 5 Creepy Doll Per : Use 2 to inflict 2 → Remove 1 from opponent Inflict 1 Frost Cleaver Stamina cost: 2.4 → 1.8 Hag’s Hat Recipe changed: Traveler’s Hat + Watermelon → Traveler’s Hat + Succulent Magic Belt Added: On Potion use: Gain 2 Predator Teeth Start of combat: Gain 4 → 3 On hit: 25% → 30% chance to gain 2 Level bonus: Start of combat: 4% chance (per level) to gain 6 → 2 Speed Essence Every 3.6 seconds: Use 4 to inflict 2 → 3 Staff of Wisdom On hit: Use 8 → 6 to gain 5 Buffs Spiked Shield Start of combat: Gain 15 → and 2 When hit ( ): 30% → 40% chance to block 4, gain 1 Tusk Level bonus: Start of combat: 2% chance to gain 4 → 2 Werewolf Paw Add to all effects. On → hit: 20% → 50% chance to inflict 1 Wizard Robe When hit ( ): 50 → 40% chance to gain 1 Ronan Cactus Cost: 3 → 2 Level bonus: Every 3.9 seconds: 2% chance to gain 3 → 2 Chana Fire Sprite On critical hit: Inflict 3 → Use 1 to inflict 3 Per on opponent: Gain +2% → +1% and +1% faster attacks Frozen Sprite On critical hit: Inflict 3 → Use 1 to inflict 3 Marshmallow Every 4.3 → 4.1 seconds: Heal for 2 → 1 per on opponent Searing Wand On hit: Inflict 1 → 50% Chance to inflict 1 Use 3 → 4 to inflict 2 Blazing Rod On hit: 50% chance to inflict 3 → 2 Hungry Wand On hit: Use 3 from opponent to inflict 2 → Steal 3 Use 4 → 5 to inflict 3 Cinderstaff On hit: 50% chance to inflict 3 → Inflict 2 Use 3 from opponent to inflict 2 → Steal 3 Use 6 → 7 to inflict 5 Per on opponent: Gain +1% → +0.5% Gain +3% → +0.5 Level Bonus Per 4/3 on opponent: Gain +1 → 25%/50% chance to inflict 3 Conflagration Staff On hit: 50% chance to inflict 3 → Inflict 2 Use 3 from opponent to inflict 2 → Steal 3 Use 8 to inflict 7 Per on opponent: Removed: +5% CritDamage: Level Bonus Per 3 on opponent: Gain +1 → 50% chance to inflict 4 Cryoblaze Staff Per on opponent: Removed: +0.25 Changed: +5% → +20% Level Bonus Every 10 inflicted: Inflict 1 → 2 Cosmos Ward When hit ( ): 50% chance to use 1 → 2 :Mana to: Block 12 Inflict 2 or 2 Nymphedora Changed Nymphedora’s default starting inventory, so the Dragonleaf has its on the weapon. Blazegaze Accuracy: 75 → 100% On hit: Added: Inflict 1 per 5 on opponent Fiery Quiver On hit: 40% → 50% chance to inflict 5 Burn Dragonleaf Acorn Removed: After 5 seconds: Gain 3 per Dragonleaf Added: Every 4.3 seconds: Gain 1 per Dragonleaf Dragonleaf Sapling Every 3.6 seconds: Heal for 1 per 3 on you Leafbound Striders Start of combat: Gain 4 per Plant → Gain 3 and 9 per Plant Added: gains +50% for 7 seconds After 6 seconds → Every 6 seconds: gains +8% → +10% per Dragonleaf Added: This counts as 2 Dragonleaf Evergreen Arc Added Plant type This counts as 3 → 1 Dragonleaf Harkon Changed Harkon’s item unlock order to give a better sense of progression as you level him up. Tink Spanner Level Bonus: On hit: 10% chance to heal for 5/10/15 → 10/20/30% chance to gain 5 Infernal Cog Added: On hit: 33% chance to inflict 1 Welding Torch Stamina cost: 1.8 → 1.6 On hit: Inflict 4 → 6 Arcane Core Every 4.6 seconds: Use 16 → 0 (meaning the effect just happens for free) → gains +5% faster attacks Elemental Core Every 4.6 seconds: Gain 6 → Inflict 1 , 1 , and 1 On → hit: 50% chance to inflict 1 , 1 , or 1 Deathdart Dispenser Added: Start of combat: Gain 40 Added: On hit: Inflict 1 , 1 , and 1 When hit ( ): 30 → 40% chance to: Inflict 2 , 2 , or 2 per → Inflict 1 , 1 , or 1 per Part Level Bonus On hit: 10% chance to inflict 2 , 2 , or 2 per → 25% chance to inflict 1 , 1 , and 1 Boomer After 12 seconds: Deal 36 → 30 Inflict 6 → 12 Ice Age Boomer After 12 seconds: Inflict 12 → 19 Forest Mower Stamina cost: 1.2 → 1.1 On hit: Removed: Inflict 3 On critical hit: Added: Inflict 3 Added: Per on opponent: Gain +1% faster attacks Buzz Fluttercatcher On shop entered: 50% chance to get 2 insects → Catch 1 insect Buzzing Bungalow Removed: Start of combat: gains +10% Every 3.8 seconds: gains +20% → +10% and 20% Level bonus Every 3.8 seconds: 10% chance (per level) to gain 1 → for all to gain +1 . Manuka Honey, Gold Elixir, Champion’s Syrup, Royal Nectar Start of combat → Every 4 seconds Honey Bee, Worker Bee, Champion Bee, Queen Bee Accuracy 55% → 65% Enoch Blazing Berry On Hit: Inflict 2 → 3
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