Official patch notes
Update 0.30.0
Patch notes
v0.30.0 January 23, 2025
Update 0.30.0
Balance changes ↓
New Hero: Morrow the Dredger will dock in the harbor on the 31st of January.
The fifth button is finally revealed - Events! The first event is already started, and more will release regularly
Hero prices have been changed. See the dev blog for more details.
Quality of Life features
New ‘Keep Screen On’ advanced setting to disallow screen timeout
New Static icon
Added item tooltips to What’s New changelog
Concede game moved to settings
Speed/skip area trophies and upgrading items animations
Added Fish as a filter for Items
Three localization languages added: Indonesian, Spanish (Latin America), Vietnamese.
Fatigue
Fatigue has been changed to account for Rounds, and will give % damage based on the round you are in. This should let fights be a little longer and have less early punishment.
Fixes
Fixed issue on iOS where a user would be asked to solve a save game conflict on every startup, due to having used multiple devices, and the native cloud file would not be properly resolved.
Fixed that Elven Blade was still a Hero level reward despite being craftable by default items.
Fixed many instances of items tool tip text not being translated for other languages*
This update ships with balance changes — see the full
0.30.0 balance breakdown .
Balance changes
Shared
Frost Emblem
Every 3 → 3.6 seconds
Berserker Helm
At 20% Health:
Gain 10 and 14 for 10 seconds → for the rest of the fight
Cleansing Crown
Cost: 12 → 13
Every 4.2 → 3.9 seconds:
Cleans 3 different → 5
Creepy Doll
Per :
Use 2 to inflict 2 →
Remove 1 from opponent
Inflict 1
Frost Cleaver
Stamina cost: 2.4 → 1.8
Hag’s Hat
Recipe changed: Traveler’s Hat + Watermelon → Traveler’s Hat + Succulent
Magic Belt
Added: On Potion use: Gain 2
Predator Teeth
Start of combat:
Gain 4 → 3
On hit:
25% → 30% chance to gain 2
Level bonus:
Start of combat: 4% chance (per level) to gain 6 → 2
Speed Essence
Every 3.6 seconds:
Use 4 to inflict 2 → 3
Staff of Wisdom
On hit: Use 8 → 6 to gain 5 Buffs
Spiked Shield
Start of combat: Gain 15 → and 2
When hit ( ): 30% → 40% chance to block 4, gain 1
Tusk
Level bonus: Start of combat: 2% chance to gain 4 → 2
Werewolf Paw
Add to all effects.
On → hit:
20% → 50% chance to inflict 1
Wizard Robe
When hit ( ):
50 → 40% chance to gain 1
Ronan
Cactus
Cost: 3 → 2
Level bonus:
Every 3.9 seconds: 2% chance to gain 3 → 2
Chana
Fire Sprite
On critical hit:
Inflict 3 → Use 1 to inflict 3
Per on opponent:
Gain +2% → +1% and +1% faster attacks
Frozen Sprite
On critical hit:
Inflict 3 → Use 1 to inflict 3
Marshmallow
Every 4.3 → 4.1 seconds:
Heal for 2 → 1 per on opponent
Searing Wand
On hit:
Inflict 1 → 50% Chance to inflict 1
Use 3 → 4 to inflict 2
Blazing Rod
On hit:
50% chance to inflict 3 → 2
Hungry Wand
On hit:
Use 3 from opponent to inflict 2 → Steal 3
Use 4 → 5 to inflict 3
Cinderstaff
On hit:
50% chance to inflict 3 → Inflict 2
Use 3 from opponent to inflict 2 → Steal 3
Use 6 → 7 to inflict 5
Per on opponent:
Gain +1% → +0.5%
Gain +3% → +0.5
Level Bonus
Per 4/3 on opponent: Gain +1 → 25%/50% chance to inflict 3
Conflagration Staff
On hit:
50% chance to inflict 3 → Inflict 2
Use 3 from opponent to inflict 2 → Steal 3
Use 8 to inflict 7
Per on opponent:
Removed: +5% CritDamage:
Level Bonus
Per 3 on opponent: Gain +1 → 50% chance to inflict 4
Cryoblaze Staff
Per on opponent:
Removed: +0.25
Changed: +5% → +20%
Level Bonus
Every 10 inflicted: Inflict 1 → 2
Cosmos Ward
When hit ( ):
50% chance to use 1 → 2 :Mana to:
Block 12
Inflict 2 or 2
Nymphedora
Changed Nymphedora’s default starting inventory, so the Dragonleaf has its on the weapon.
Blazegaze
Accuracy: 75 → 100%
On hit:
Added: Inflict 1 per 5 on opponent
Fiery Quiver
On hit: 40% → 50% chance to inflict 5 Burn
Dragonleaf Acorn
Removed: After 5 seconds: Gain 3 per Dragonleaf
Added: Every 4.3 seconds: Gain 1 per Dragonleaf
Dragonleaf Sapling
Every 3.6 seconds:
Heal for 1 per 3 on you
Leafbound Striders
Start of combat:
Gain 4 per Plant → Gain 3 and 9 per Plant
Added: gains +50% for 7 seconds
After 6 seconds → Every 6 seconds:
gains +8% → +10% per Dragonleaf
Added: This counts as 2 Dragonleaf
Evergreen Arc
Added Plant type
This counts as 3 → 1 Dragonleaf
Harkon
Changed Harkon’s item unlock order to give a better sense of progression as you level him up.
Tink
Spanner
Level Bonus:
On hit:
10% chance to heal for 5/10/15 → 10/20/30% chance to gain 5
Infernal Cog
Added: On hit:
33% chance to inflict 1
Welding Torch
Stamina cost: 1.8 → 1.6
On hit: Inflict 4 → 6
Arcane Core
Every 4.6 seconds:
Use 16 → 0 (meaning the effect just happens for free)
→ gains +5% faster attacks
Elemental Core
Every 4.6 seconds:
Gain 6 → Inflict 1 , 1 , and 1
On → hit:
50% chance to inflict 1 , 1 , or 1
Deathdart Dispenser
Added: Start of combat: Gain 40
Added: On hit: Inflict 1 , 1 , and 1
When hit ( ):
30 → 40% chance to:
Inflict 2 , 2 , or 2 per →
Inflict 1 , 1 , or 1 per Part
Level Bonus
On hit:
10% chance to inflict 2 , 2 , or 2 per →
25% chance to inflict 1 , 1 , and 1
Boomer
After 12 seconds:
Deal 36 → 30
Inflict 6 → 12
Ice Age Boomer
After 12 seconds:
Inflict 12 → 19
Forest Mower
Stamina cost: 1.2 → 1.1
On hit:
Removed: Inflict 3
On critical hit:
Added: Inflict 3
Added: Per on opponent:
Gain +1% faster attacks
Buzz
Fluttercatcher
On shop entered:
50% chance to get 2 insects → Catch 1 insect
Buzzing Bungalow
Removed: Start of combat: gains +10%
Every 3.8 seconds:
gains +20% → +10% and 20%
Level bonus
Every 3.8 seconds:
10% chance (per level) to gain 1 → for all to gain +1 .
Manuka Honey, Gold Elixir, Champion’s Syrup, Royal Nectar
Start of combat → Every 4 seconds
Honey Bee, Worker Bee, Champion Bee, Queen Bee
Accuracy 55% → 65%
Enoch
Blazing Berry
On Hit: Inflict 2 → 3
Read the official update