Official patch notes
Update 0.31
Patch notes
v0.31 February 19, 2025
Update 0.31
Balance changes ↓ New features
Relics : A new type of item is uncovered. On round 4, you are presented with a choice of the relics you own to help your build. Discover new relics and improve them by mining for more. Get your pickaxes ready!
Voice over added for: Ronan, Enoch, Harkon, Buzz, Morrow, and Tink. All heroes are now voiced over.
Added a Player Profile with basic stats
New events : We have new events incoming with this update. Will you survive the treacherous desert? How does Pet Brawling sound?
Quality of Life
Improved Stamina warnings and out of stamina indicator
Added debuffs resisted to combat log
Added multiplier effect to damage dealt in combat log
Added Health steal (eg: Bat) in the damage section of fight stats
Added a contextual info popup that explains all contents mentioned in an item’s tooltip. Open the dynamic info popup by tapping on the tooltip’s top-right corner
Changed the sorting order of items in the item screen, to favor items players can upgrade at the top
Improved area screen
Added to item floating indicators
Potion usage added to combat log
Fixes
Fixed a variety of issues with event leaderboards getting stuck / being unclaimable / getting assigned to your own pocket dimension. If you were unable to claim your reward in v0.30, this should resolve itself after updating. If that is not the case, please open a #support ticket.
Fixed issue where events didn’t reload properly when an event was starting/ending
Fixed issue where Morrow fishing would disregard level criteria for his own items
Fixed issue where “Sell Crafted Items” quest would not count crafted storage items consistently
Fixed issue where Shoddy Handline could destroy items in the process of a merge
Fixed issue where merging 2x Lava Boulder would not trigger their shop entered effect prior to merging
Improved physics performance when having many small items in your storage
Fixed an issue where progress could get lost if an unrecoverable error happened while loading the game
Fixed a visual issue where the combat log could overshoot as well as clipping the last entry
Fixed issue where backpacks could react to their own activation
Cinderstaff tooltip was rounding to 1% per instead of 0.5%
Stars that look for Gain Buff now also accounts for Steal Buff (i.e. Mana strudel to Conflagration Staff)
Fixed Insanity not getting applied as a random player debuff
Jetsam now has an item value on the tooltip
Creepy Doll now properly activates
Crowbane now properly inflicts on the opponent
Cooldown now resets correctly on the level abilities on Morrow’s Telescopes
Leafbound Striders now get the standard 8% bonus per level for a Legendary
Leafbound Striders no longer scale cumulatively over multiple activations
Items that stun other items are properly attributed now (Eg: Poison Apple)
Graveyard Soil no longer activates on weapon hit instead of soul trapped
Worn-out Lifebuoy level bonus can no longer trigger multiple times
Fixed that a native notification would display for a chest a user had already opened.
Fixed that items could display in the bottom left corner for a frame when starting combat.
This update ships with balance changes — see the full
0.31 balance breakdown .
Balance changes
Fishing
Fishing in deeper waters has had some multipliers added on the deeper ends, to make the more interesting denizens of the deep show up more often
Deep: 2x weight
Abyssal: 3x weight
Item changes
Our ongoing effort of making each item find its right shelf continues. We have adjusted various of Morrow’s items that were problematic, and we have touched on Potions, Boots, and out of control scaling items.
We have specifically changed Sage’s Oil to not trigger on other oils, to get the so-called “exodia” build under control for events. It’s still good, but not as oppressive. As things find their footing, we hope to not have to make these big rocking the boat balance swings, but let’s see how it goes.
As always your balance feedback makes Backpack Brawl the best game it can be and we value your input.
Shared
Axe of Abraxas
On hit:
Inflict 1 per
(remove) Remove 3 from opponent
(New) On critical hit:
Activate
(New) Per on opponent:
Gain +1 and +1%
Ginseng Root
Added type: Food
Staff of Wisdom
On hit:
Use 6 to gain 5 → 8
Gothic Shield
Block 10 → 14
Lava Dagger
Price: 23 → 12
Lava Boulder
Price: 17 → 13
Lava Golem
Price: 36 → 32
Leather Boots
Start of combat:
Gain 10
(remove) gains +30% for 7 seconds
(New) This gains 10% faster activations for every
(New) Every 4.1 seconds:
Gain 1
Level bonus
Every 3.8 → 4.1 seconds:
(Remove) % chance for : to gain +10%
(New) % chance for : to gain 5% faster attacks
Fur Boots
Start of combat:
Gain 18 , 2 , 2
(Removed) gains +5 and +40% for 7 seconds
(New) This gains 10% faster activations for every
Every 3.7 seconds:
Cleanse 7
This and items gain 3
(New) Gain 1
Water Potion
Health below 50% → or 5 on you:
Large Water Potion
Health below 50% → or 20 on you:
Health Potion
Health below 50% → 75%:
Cleanse will now trigger before healing
Strong Health Potion
Health below 50% → 75%:
Cleanse will now trigger before healing
Antivenom
Health below 50% → 75% or 20 on you:
Strong Antivenom
Health below 50% → 75% or 25 on you:
Mana Potion
Health below 50% → 75%:
Potion of Botulinum
When opponent heals:
Drain 5 from opponent → Decrease recovery by 1 for 5 seconds on opponent
Spicy Sausage
Every 5 seconds:
(New) Cleanse 2
Rune of R’lyeh
Added type: Rune
(New) Harkon shortcut recipe: 3x Lost Symbol
Affected types →
Infernal Tide
Start of Combat:
Gain +2 → 5% per Lava Rock
(New) Gain +50% per Lava Golem
Vampire’s Scepter - Reworked
On this or hit:
50% chance to:
Gain 1
Trap 1
Steal 1
On critical hit:
Use 12 to trap 8
Every 10 trapped:
Increase steal by 1
Flaming Sword
Per on opponent:
Gain +1 and +10% → Gain +2
Cleansing Crown
Cleanse all → moved to attempt to trigger on the cooldown
Fisherman’s Hook
On hit:
100% → 50% chance to inflict 1 per Fish
Fishing Rod
On hit:
Gain 2 per Fish
50% → 100% chance to inflict 2 → 1
Vampire Worm
On hit:
Gain 1 or → and inflict 1
Doomsday Oarfish
Level bonus
On hit: Remove 1 → 10
Celeste
Flashy Boots
Start of combat:
Gain 28 , 3 , and 3
(Removed) gains +50% and +50% for 8 seconds
(New) This goes 10% faster for every
Every 3.5 seconds:
Cleanse 10
This and items gain 4
(new) Gain 1
Elemental Whetstone
On hit:
50% chance:
items gain 1
(new) gain +0.5%
Ronan
Errant Lance
Price: 9 → 16
Steadfast Boots
Price: 12 → 7
Start of combat:
Gain 15 → 30
(remove) gains +70% for 7 seconds
(New) This goes 15% faster for every
(New) Every 4.1 seconds:
Gain 1
Reduce taken by 5% for 3 seconds
Young Squire
Squire has had his inventory restocked with more items
Chana
Icicle
gains +5% → +2.5%
Cryoblaze Staff
Per on opponent:
Gain +0.5% and +20% → +10%
Starlight Potion
Health below 50% → 75%
For 5 seconds:
Gain 4 per second
Gain 6 per second
(New) Cleanse 1 per second
Frostbite Wand
Per on opponent:
Gain +0.25 and +2.5% → Gain 5%
Wicked Stick
Shortcut recipe: (New) Wooden Stick + Starbloom
On hit:
Steal 2 → Gain 2
(New) Remove 2 from opponent
Sigil of Eternal Frost
Per 6 → 8 inflicted by items:
75% → 100% chance to gain 45
Wizard Hat
→
Nymphedora
Light Bow
Stats: 10% → 0%
Evergreen Arc
On critical hit:
Gain +4 → +3
Leafbound Striders
Start of combat:
Gain 3 and 9 per Plant
(remove) gains +50% for 7 seconds
(New) This goes 10% faster for every
Every 6 → 3.9 seconds:
gains +10% → 5% per Dragonleaf
(New) Gain 1
Shadow Armor
(New) Added 4
Every 7.3 seconds:
(Remove) Use 5 to become invulnerable for 1 second (twice)
(New) Use 5 to gain 12 per Dragonleaf
Level Bonus:
Every 7.3 seconds:
% chance to gain 18 → 5
Predator Scales
Every 7.2 seconds:
(Remove) Gain 8 per Dragonleaf
(Remove) Use 7 to become invulnerable for 1.5 seconds (twice)
Use 6 to
Gain 15 per Dragonleaf
Reduce taken by 30% for 2 seconds
Fiery Quiver
On hit:
50% → 25% chance to inflict 5 → 8
Harkon
Stoneheart Brew
Type: Accessory → Potion
Health below 20%:
Gain 8 → 4 per on you
Gain 36 → 14 per Rock
Gain 36 → 22 per Boulder
Gain 0 → 36 per Golem
(New) On shop entered:
Get 1 Rock
(New) Uses: 1
Lost Symbol
Type: Accessory → Accessory, Rune
Cost: 5 → 4g
(remove) Health below 60%:
Gain 2 per
(New) On hit:
15% chance to gain 1
Lost Runeword
Per Lost Symbol → Per Rune
Tink
Big Clockwork Bomb
(New) On shop entered:
25% chance to get 1 Clockwork
Rustjaw Shredder
Every 3.8 seconds:
→ gain 5% faster attacks per Part
On shop entered:
(New) Gain 1 for each part destroyed
Buzz
Bramblebat
Type: Melee Weapon → Melee Weapon, Plant
(New) On shop entered: 25% chance to catch 1 Arcanefly
Accuracy: 65% → 80%
Lily Pad Prince
No longer stuns Honey on fight start
Queen Bee
Start of combat → On hit
Bee gains +2 → +1 and +10% → 5%
Stingtrap
Price: 18 → 21
Type: Accessory → Accessory, Plant
Recipe: Bite Trap + Brambleheart → Bite Trap + Thorned Crown
When hit ( ): → ( )
25 → 40% chance to inflict 1 per 2 → 5
Sage
Level bonus
Level 10 / 16: +1/2 → +2/4
Crossbows
(New) Start of combat:
Gain 1 per Bolt
Oil
Oil can no longer trigger other Oil items or itself.
Only a single application of Oil’s effect can be applied per trigger.
Enoch
Cat-o-Lantern
Type: Accessory → Accessory, Pumpkin
Crowbane
Type: Accessory → Accessory, Pumpkin
Unblinking Overwatch
Every 4.3 seconds:
Cleanse 3 → 2 per Eyeball
Gain 10 → 0 , 2 , 2 , and 2 per
Black Cat
On hit:
(New) Inflict 1
After 13 seconds:
Steal 6 → , 6
Rebirth Mask
When hit ( ):
25% chance to become invulnerable for 0.5 seconds → gain 25% DR for 0.5 seconds
Bag of Lost Souls
Eyeball inside activates → Item inside traps a soul:
50% chance to steal 1 → 100% chance to gain 2
(Removed) On shop entered
Eyeball Vessel
Health below 50% → or 10 on you:
Soulharvester
Per trapped:
Gain +1 , +1% , +3% , and +1% faster attacks → Gain +1.5 and +1.5% faster attacks
Reaper’s Judgment
Per trapped:
Gain +2 , +1% , +5% , and +1% faster attacks → Gain +3 and +2% faster attacks
Morrow
Level bonus
Level 10 / 16: +1/2 → +2/4 on both players
Cast Net
Recipe: Length of Rope + Leather Cloak → Length of Rope + Sash
(New) Start of combat:
Gain 1 for each Fish inside
Drift Net
(New) Start of combat:
Gain 5 for each Fish inside
Bottom Trawl
(New) When fish inside activates:
20% chance to gain 1 , 1 , 1 , 1 , or 1
Dull Oyster Shucker
(New) On shop entered:
Destroy Tidal Clam and gain 5
Sturdy Fly Gaff
(New) 1
On hit:
Gain 2 or inflict 3 → Inflict 2
On shop entered:
50% chance to Go Fishing (Deep) → 100% chance per Food
Cast Iron Anchor
On hit:
Use 2 → 0 to inflict 5 → 3
Level bonus:
On hit: 25/50% chance to inflict 3 → or 3
Admiralty Anchor
Price: 13 → 16g
On hit:
Gain 1 or inflict 2 → Inflict 3 and 4
(remove) Use 2 to inflict 6
Level bonus:
On hit: 25/50% chance to inflict 4 → or 4
Everdrift Anchor
Accuracy: 85 → 90%
Price: 21g → 26g
Added 2
(New) Start of Combat:
Gain 5 per Length of Rope
Gain 7 per Reef Knot
On hit:
Inflict 2 on both players
(Remove) Gain 1 per Length of Rope
(Remove) Gain 3 per Reef Knot
Gain 3 per Writhing Tentacle
Use 2 → 0 to inflict 7 → 5
Level Bonus:
On hit:
50% chance to inflict 5 → or 5
Seafarer’s Telescope
On hit:
30% chance for a random → each to gain +1
The Voidcaller
Damage: 13-27 → 32-64
Chum Bucket
Per on opponent:
gains +1% → 0.5%
Leaky Prototype
Every 3.5 seconds:
(new) Lose 5
Inflict 1 on yourself
Gain 3 → 10 per Armor
Level bonus:
Every 3.5 seconds:
% chance to gain 5 per Armor → inflict 5 on yourself
Tiny Kraken Tooth
On hit:
Stun both players → Stun this and your opponent for 1 second
Worn-out Lifebuoy
Adjusted the pattern for better reach
Health below 20%:
Gain 2 → 4 per on you
Read the official update