Official patch notes

Update 0.31

Patch notes v0.31 February 19, 2025 Update 0.31 Balance changes ↓ New features Relics : A new type of item is uncovered. On round 4, you are presented with a choice of the relics you own to help your build. Discover new relics and improve them by mining for more. Get your pickaxes ready! Voice over added for: Ronan, Enoch, Harkon, Buzz, Morrow, and Tink. All heroes are now voiced over. Added a Player Profile with basic stats New events : We have new events incoming with this update. Will you survive the treacherous desert? How does Pet Brawling sound? Quality of Life Improved Stamina warnings and out of stamina indicator Added debuffs resisted to combat log Added multiplier effect to damage dealt in combat log Added Health steal (eg: Bat) in the damage section of fight stats Added a contextual info popup that explains all contents mentioned in an item’s tooltip. Open the dynamic info popup by tapping on the tooltip’s top-right corner Changed the sorting order of items in the item screen, to favor items players can upgrade at the top Improved area screen Added to item floating indicators Potion usage added to combat log Fixes Fixed a variety of issues with event leaderboards getting stuck / being unclaimable / getting assigned to your own pocket dimension. If you were unable to claim your reward in v0.30, this should resolve itself after updating. If that is not the case, please open a #support ticket. Fixed issue where events didn’t reload properly when an event was starting/ending Fixed issue where Morrow fishing would disregard level criteria for his own items Fixed issue where “Sell Crafted Items” quest would not count crafted storage items consistently Fixed issue where Shoddy Handline could destroy items in the process of a merge Fixed issue where merging 2x Lava Boulder would not trigger their shop entered effect prior to merging Improved physics performance when having many small items in your storage Fixed an issue where progress could get lost if an unrecoverable error happened while loading the game Fixed a visual issue where the combat log could overshoot as well as clipping the last entry Fixed issue where backpacks could react to their own activation Cinderstaff tooltip was rounding to 1% per instead of 0.5% Stars that look for Gain Buff now also accounts for Steal Buff (i.e. Mana strudel to Conflagration Staff) Fixed Insanity not getting applied as a random player debuff Jetsam now has an item value on the tooltip Creepy Doll now properly activates Crowbane now properly inflicts on the opponent Cooldown now resets correctly on the level abilities on Morrow’s Telescopes Leafbound Striders now get the standard 8% bonus per level for a Legendary Leafbound Striders no longer scale cumulatively over multiple activations Items that stun other items are properly attributed now (Eg: Poison Apple) Graveyard Soil no longer activates on weapon hit instead of soul trapped Worn-out Lifebuoy level bonus can no longer trigger multiple times Fixed that a native notification would display for a chest a user had already opened. Fixed that items could display in the bottom left corner for a frame when starting combat. This update ships with balance changes — see the full 0.31 balance breakdown . Balance changes Fishing Fishing in deeper waters has had some multipliers added on the deeper ends, to make the more interesting denizens of the deep show up more often Deep: 2x weight Abyssal: 3x weight Item changes Our ongoing effort of making each item find its right shelf continues. We have adjusted various of Morrow’s items that were problematic, and we have touched on Potions, Boots, and out of control scaling items. We have specifically changed Sage’s Oil to not trigger on other oils, to get the so-called “exodia” build under control for events. It’s still good, but not as oppressive. As things find their footing, we hope to not have to make these big rocking the boat balance swings, but let’s see how it goes. As always your balance feedback makes Backpack Brawl the best game it can be and we value your input. Shared Axe of Abraxas On hit: Inflict 1 per (remove) Remove 3 from opponent (New) On critical hit: Activate (New) Per on opponent: Gain +1 and +1% Ginseng Root Added type: Food Staff of Wisdom On hit: Use 6 to gain 5 → 8 Gothic Shield Block 10 → 14 Lava Dagger Price: 23 → 12 Lava Boulder Price: 17 → 13 Lava Golem Price: 36 → 32 Leather Boots Start of combat: Gain 10 (remove) gains +30% for 7 seconds (New) This gains 10% faster activations for every (New) Every 4.1 seconds: Gain 1 Level bonus Every 3.8 → 4.1 seconds: (Remove) % chance for : to gain +10% (New) % chance for : to gain 5% faster attacks Fur Boots Start of combat: Gain 18 , 2 , 2 (Removed) gains +5 and +40% for 7 seconds (New) This gains 10% faster activations for every Every 3.7 seconds: Cleanse 7 This and items gain 3 (New) Gain 1 Water Potion Health below 50% → or 5 on you: Large Water Potion Health below 50% → or 20 on you: Health Potion Health below 50% → 75%: Cleanse will now trigger before healing Strong Health Potion Health below 50% → 75%: Cleanse will now trigger before healing Antivenom Health below 50% → 75% or 20 on you: Strong Antivenom Health below 50% → 75% or 25 on you: Mana Potion Health below 50% → 75%: Potion of Botulinum When opponent heals: Drain 5 from opponent → Decrease recovery by 1 for 5 seconds on opponent Spicy Sausage Every 5 seconds: (New) Cleanse 2 Rune of R’lyeh Added type: Rune (New) Harkon shortcut recipe: 3x Lost Symbol Affected types → Infernal Tide Start of Combat: Gain +2 → 5% per Lava Rock (New) Gain +50% per Lava Golem Vampire’s Scepter - Reworked On this or hit: 50% chance to: Gain 1 Trap 1 Steal 1 On critical hit: Use 12 to trap 8 Every 10 trapped: Increase steal by 1 Flaming Sword Per on opponent: Gain +1 and +10% → Gain +2 Cleansing Crown Cleanse all → moved to attempt to trigger on the cooldown Fisherman’s Hook On hit: 100% → 50% chance to inflict 1 per Fish Fishing Rod On hit: Gain 2 per Fish 50% → 100% chance to inflict 2 → 1 Vampire Worm On hit: Gain 1 or → and inflict 1 Doomsday Oarfish Level bonus On hit: Remove 1 → 10 Celeste Flashy Boots Start of combat: Gain 28 , 3 , and 3 (Removed) gains +50% and +50% for 8 seconds (New) This goes 10% faster for every Every 3.5 seconds: Cleanse 10 This and items gain 4 (new) Gain 1 Elemental Whetstone On hit: 50% chance: items gain 1 (new) gain +0.5% Ronan Errant Lance Price: 9 → 16 Steadfast Boots Price: 12 → 7 Start of combat: Gain 15 → 30 (remove) gains +70% for 7 seconds (New) This goes 15% faster for every (New) Every 4.1 seconds: Gain 1 Reduce taken by 5% for 3 seconds Young Squire Squire has had his inventory restocked with more items Chana Icicle gains +5% → +2.5% Cryoblaze Staff Per on opponent: Gain +0.5% and +20% → +10% Starlight Potion Health below 50% → 75% For 5 seconds: Gain 4 per second Gain 6 per second (New) Cleanse 1 per second Frostbite Wand Per on opponent: Gain +0.25 and +2.5% → Gain 5% Wicked Stick Shortcut recipe: (New) Wooden Stick + Starbloom On hit: Steal 2 → Gain 2 (New) Remove 2 from opponent Sigil of Eternal Frost Per 6 → 8 inflicted by items: 75% → 100% chance to gain 45 Wizard Hat → Nymphedora Light Bow Stats: 10% → 0% Evergreen Arc On critical hit: Gain +4 → +3 Leafbound Striders Start of combat: Gain 3 and 9 per Plant (remove) gains +50% for 7 seconds (New) This goes 10% faster for every Every 6 → 3.9 seconds: gains +10% → 5% per Dragonleaf (New) Gain 1 Shadow Armor (New) Added 4 Every 7.3 seconds: (Remove) Use 5 to become invulnerable for 1 second (twice) (New) Use 5 to gain 12 per Dragonleaf Level Bonus: Every 7.3 seconds: % chance to gain 18 → 5 Predator Scales Every 7.2 seconds: (Remove) Gain 8 per Dragonleaf (Remove) Use 7 to become invulnerable for 1.5 seconds (twice) Use 6 to Gain 15 per Dragonleaf Reduce taken by 30% for 2 seconds Fiery Quiver On hit: 50% → 25% chance to inflict 5 → 8 Harkon Stoneheart Brew Type: Accessory → Potion Health below 20%: Gain 8 → 4 per on you Gain 36 → 14 per Rock Gain 36 → 22 per Boulder Gain 0 → 36 per Golem (New) On shop entered: Get 1 Rock (New) Uses: 1 Lost Symbol Type: Accessory → Accessory, Rune Cost: 5 → 4g (remove) Health below 60%: Gain 2 per (New) On hit: 15% chance to gain 1 Lost Runeword Per Lost Symbol → Per Rune Tink Big Clockwork Bomb (New) On shop entered: 25% chance to get 1 Clockwork Rustjaw Shredder Every 3.8 seconds: → gain 5% faster attacks per Part On shop entered: (New) Gain 1 for each part destroyed Buzz Bramblebat Type: Melee Weapon → Melee Weapon, Plant (New) On shop entered: 25% chance to catch 1 Arcanefly Accuracy: 65% → 80% Lily Pad Prince No longer stuns Honey on fight start Queen Bee Start of combat → On hit Bee gains +2 → +1 and +10% → 5% Stingtrap Price: 18 → 21 Type: Accessory → Accessory, Plant Recipe: Bite Trap + Brambleheart → Bite Trap + Thorned Crown When hit ( ): → ( ) 25 → 40% chance to inflict 1 per 2 → 5 Sage Level bonus Level 10 / 16: +1/2 → +2/4 Crossbows (New) Start of combat: Gain 1 per Bolt Oil Oil can no longer trigger other Oil items or itself. Only a single application of Oil’s effect can be applied per trigger. Enoch Cat-o-Lantern Type: Accessory → Accessory, Pumpkin Crowbane Type: Accessory → Accessory, Pumpkin Unblinking Overwatch Every 4.3 seconds: Cleanse 3 → 2 per Eyeball Gain 10 → 0 , 2 , 2 , and 2 per Black Cat On hit: (New) Inflict 1 After 13 seconds: Steal 6 → , 6 Rebirth Mask When hit ( ): 25% chance to become invulnerable for 0.5 seconds → gain 25% DR for 0.5 seconds Bag of Lost Souls Eyeball inside activates → Item inside traps a soul: 50% chance to steal 1 → 100% chance to gain 2 (Removed) On shop entered Eyeball Vessel Health below 50% → or 10 on you: Soulharvester Per trapped: Gain +1 , +1% , +3% , and +1% faster attacks → Gain +1.5 and +1.5% faster attacks Reaper’s Judgment Per trapped: Gain +2 , +1% , +5% , and +1% faster attacks → Gain +3 and +2% faster attacks Morrow Level bonus Level 10 / 16: +1/2 → +2/4 on both players Cast Net Recipe: Length of Rope + Leather Cloak → Length of Rope + Sash (New) Start of combat: Gain 1 for each Fish inside Drift Net (New) Start of combat: Gain 5 for each Fish inside Bottom Trawl (New) When fish inside activates: 20% chance to gain 1 , 1 , 1 , 1 , or 1 Dull Oyster Shucker (New) On shop entered: Destroy Tidal Clam and gain 5 Sturdy Fly Gaff (New) 1 On hit: Gain 2 or inflict 3 → Inflict 2 On shop entered: 50% chance to Go Fishing (Deep) → 100% chance per Food Cast Iron Anchor On hit: Use 2 → 0 to inflict 5 → 3 Level bonus: On hit: 25/50% chance to inflict 3 → or 3 Admiralty Anchor Price: 13 → 16g On hit: Gain 1 or inflict 2 → Inflict 3 and 4 (remove) Use 2 to inflict 6 Level bonus: On hit: 25/50% chance to inflict 4 → or 4 Everdrift Anchor Accuracy: 85 → 90% Price: 21g → 26g Added 2 (New) Start of Combat: Gain 5 per Length of Rope Gain 7 per Reef Knot On hit: Inflict 2 on both players (Remove) Gain 1 per Length of Rope (Remove) Gain 3 per Reef Knot Gain 3 per Writhing Tentacle Use 2 → 0 to inflict 7 → 5 Level Bonus: On hit: 50% chance to inflict 5 → or 5 Seafarer’s Telescope On hit: 30% chance for a random → each to gain +1 The Voidcaller Damage: 13-27 → 32-64 Chum Bucket Per on opponent: gains +1% → 0.5% Leaky Prototype Every 3.5 seconds: (new) Lose 5 Inflict 1 on yourself Gain 3 → 10 per Armor Level bonus: Every 3.5 seconds: % chance to gain 5 per Armor → inflict 5 on yourself Tiny Kraken Tooth On hit: Stun both players → Stun this and your opponent for 1 second Worn-out Lifebuoy Adjusted the pattern for better reach Health below 20%: Gain 2 → 4 per on you
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