Official patch notes

Update 0.34

Patch notes v0.34 April 10, 2025 Update 0.34 Balance changes ↓ New features Added Fight Replay Free Coins for Ad now scales with Area up to 1000 (was 300) Free Gems for Ad now rewards 10 Gems Relic selection moved to Round 5 Relic choices increased to 4 (when available) Added a reward track for events based on accumulated score New quest system; earn rewards daily and weekly by completing quests Quality of Life and changes are now in the combat log Several shared recipe ingredients have been reordered more sensibly Fight Stats now track when items can’t use abilities because of non-stamina resources Fight Stats summary counters updated for total bag value and out of stamina counter Changed Game Over UI Added loading bar to startup screen Shop will now account for items you rerolled and show them less often “extra gold” in tooltips has been replaced with Keep track of banished items. Access it through the banish stone overlay or game overview pop-up recovery has been updated to Added Gold to Item Collection search filters Visual effect on shop items to show they can be merged with items in your inventory Fixes Cleansing potions now successfully check they need to cleanse before cleansing (water potion, etc) Cursed Clover now skips over commons as expected Thunder Rat tooltip updated with the correct overload stun duration Item stun now correctly burns down while the hero is stunned Combat log now shows the ones place for stamina drain, even if less than 1 stamina is drained Several items have had their bounce behavior adjusted to be more trustworthy This update ships with balance changes — see the full 0.34 balance breakdown . Balance changes Random Buffs will no longer generate Mana if they cost Mana to activate Relics Cursed Idol Type: Accessory → and Skull Exhaustion Stone Start of combat: Fatigue starts 2 seconds earlier per Rock → for your opponent Fortress Ring When hit ( ) → ( ): % chance to gain 3 → 1 per Gambler’s Dice Every 6 seconds: Gain 1-6 and 1-6 again → for 6 seconds Power Stone Every 4.5 seconds: (Remove) gains +1 Siphoning Chalice On → hit: Steal 2 → 1 Spirit Biscuit (Add) +10% faster for every food of another type Every 3.4 → 4.1 seconds: Trap 1 Venomous Pincer On hit: 100% → 50% chance to inflict 1 Shared Sash Type: Armor → Accessory Poison Apple (rework) When hit ( ): 20% → 50% chance to: (remove) Stun and (add) Attacking attacks 10% slower Predator Teeth On → hit Fine Sword Damage: 5-9 → 6-10 Cooldown: 2.6s → 2.0s Start of Combat: (add) gain +2 , +10% On critical hit: (remove) gains +1 Magic Dagger On hit: Gain 2 Steal 2 → 0 Spice On Item activation: 50% → 10% chance to heal for 3 → 15 This ability now counts as an activation Ancient Vessel Every 4.2 seconds: Inflict 3 to both players → Inflict 1 per Plant (Added) Cleanse 3 per Plant (Added) Steal 9 per Plant (Removed) Cleanse 12 from yourself (twice) Infinity Essence When item activates: 50% → 25% chance to: Gain 2 → 4 Inflict 1 → 2 Buzz Flies On-hit abilities are doubled: Arcanefly - 10% → 20% Pyrefly - 20% → 40% Drakefly - 30% → 60% Scorpionfly - 40% → 80% Goliathfly - 50% → 100% Note: Goliathfly will remain at 50% chance for activating Starwing Cooldown 3.3 → 3.6 On hit: Use all your Mana Every 1 → 2 cleanse 1 Celeste Static Weapons Thunderfork - Overload: Gain +50 → 25% Voltaic Shiv - Overload: Gain +50 → 30% Thunder Sword - Overload: Gain +50 → 40% Thunderstorm Spear - Overload (50 → 40 ) Recharge Rucksack Heal effect from 3 → 1 Elemental Whetstone Start of combat: gain +9 → 6 max , +0 → 5% On hit: 50% chance: (removed) gain Flashy Boots Every 3.5 seconds: This and Items gain 4 → This gains 4 Overload (32 ): (Add) Items gain 6 per second for 8 seconds Rolling Thunder Tablet Deal 1-50 (1 → 5 times) Chana Searing Wand Accuracy: 75% → 80% Frozen Stick On hit: Inflict 2 → 1 or → and gain 2 → 1 Critical Focus +0.5% → 1% per Starlight Potion Health below 75%: (Add) Heal for 10 For 5 seconds: Gain 6 → 4 per second Frozen Sprite +0.5% → 1% per Enoch Eyeball Every 2.9 seconds Cleanse 3 → 2 (add) If you have 0 Gain 1 instead All-Seeing Bat Every 8 trapped: (Remove) Inflict 1 per 4 on opponent (Add) Inflict 8 Purrfect Mask Every 4.3 seconds: Use 12 : Black Cats → gain +3 Unblinking Overwatch Every 4.3 → 3.3 seconds: Harkon Ancient Grog (Add) +10% faster for every food of another type On Potion use: Gain 3 → 6 (add) Activate (remove) 50% chance to heal for 32 per Potion Bloodrage Axe Per on you: Gain +1 → 0 and +1 → 2% Per on you: Gain +2 → 5% faster attacks and +5% → 0% Corrupted Shroom Reworked: Every 4.3 seconds: Activate Inflict 10 if health below 50% Inflict 10 if health below 30% Stonehide Mask After 12 seconds: (Add) Heal 3 per on you Transfer all , and to the opponent Health below 20%: (Remove) Heal 6 per on you Level bonus: %chance to self-inflict 6 → gain 40 Morrow Anchors Cast Iron Anchor - Damage 9-14 → 11-18, Crit chance: 0% → 10% Admiralty Anchor - Crit chance: 0% → 15% Everdrift Anchor - Crit chance: 0% → 20% Seafarer’s Telescope Level bonus: Every 5.5 → 4.9 seconds Abyssal Embrace Level bonus: % chance to gain 12 → 19 Squirming Bicorne Level bonus: % chance to gain 10 → 13 Nymphedora Ranger’s Satchel (Added) Start of combat: Inflict 1 per Dragonleaf inside Ronan Training Blade Cooldown: 2.4 → 2.0 Jagged Blade Cooldown: 2.4 → 2.2 Knight’s Blessing pattern changed : 9 → 7 Every 3.7 seconds: Cleanse 1 → 2 per Armor Shield Spikes Per 16 → 14 gained by items Added: gains +1 Gain 3 → 2 Sage Plague Ichor Every 3 seconds: (Add) Increase by 0.5 seconds Tink Rustjaw Shredder On shop entered: Gain 1 extra Gold → Part for each Part destroyed
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