Official patch notes
Update 0.34
Patch notes
v0.34 April 10, 2025
Update 0.34
Balance changes ↓ New features
Added Fight Replay
Free Coins for Ad now scales with Area up to 1000 (was 300)
Free Gems for Ad now rewards 10 Gems
Relic selection moved to Round 5
Relic choices increased to 4 (when available)
Added a reward track for events based on accumulated score
New quest system; earn rewards daily and weekly by completing quests
Quality of Life
and changes are now in the combat log
Several shared recipe ingredients have been reordered more sensibly
Fight Stats now track when items can’t use abilities because of non-stamina resources
Fight Stats summary counters updated for total bag value and out of stamina counter
Changed Game Over UI
Added loading bar to startup screen
Shop will now account for items you rerolled and show them less often
“extra gold” in tooltips has been replaced with
Keep track of banished items. Access it through the banish stone overlay or game overview pop-up
recovery has been updated to
Added Gold to Item Collection search filters
Visual effect on shop items to show they can be merged with items in your inventory
Fixes
Cleansing potions now successfully check they need to cleanse before cleansing (water potion, etc)
Cursed Clover now skips over commons as expected
Thunder Rat tooltip updated with the correct overload stun duration
Item stun now correctly burns down while the hero is stunned
Combat log now shows the ones place for stamina drain, even if less than 1 stamina is drained
Several items have had their bounce behavior adjusted to be more trustworthy
This update ships with balance changes — see the full
0.34 balance breakdown .
Balance changes
Random Buffs will no longer generate Mana if they cost Mana to activate
Relics
Cursed Idol
Type: Accessory → and Skull
Exhaustion Stone
Start of combat:
Fatigue starts 2 seconds earlier per Rock → for your opponent
Fortress Ring
When hit ( ) → ( ):
% chance to gain 3 → 1 per
Gambler’s Dice
Every 6 seconds:
Gain 1-6 and 1-6 again → for 6 seconds
Power Stone
Every 4.5 seconds:
(Remove) gains +1
Siphoning Chalice
On → hit:
Steal 2 → 1
Spirit Biscuit
(Add) +10% faster for every food of another type
Every 3.4 → 4.1 seconds:
Trap 1
Venomous Pincer
On hit:
100% → 50% chance to inflict 1
Shared
Sash
Type: Armor → Accessory
Poison Apple (rework)
When hit ( ):
20% → 50% chance to:
(remove) Stun and
(add) Attacking attacks 10% slower
Predator Teeth
On → hit
Fine Sword
Damage: 5-9 → 6-10
Cooldown: 2.6s → 2.0s
Start of Combat:
(add) gain +2 , +10%
On critical hit:
(remove) gains +1
Magic Dagger
On hit:
Gain 2
Steal 2 → 0
Spice
On Item activation:
50% → 10% chance to heal for 3 → 15
This ability now counts as an activation
Ancient Vessel
Every 4.2 seconds:
Inflict 3 to both players → Inflict 1 per Plant
(Added) Cleanse 3 per Plant
(Added) Steal 9 per Plant
(Removed) Cleanse 12 from yourself (twice)
Infinity Essence
When item activates:
50% → 25% chance to:
Gain 2 → 4
Inflict 1 → 2
Buzz
Flies
On-hit abilities are doubled:
Arcanefly - 10% → 20%
Pyrefly - 20% → 40%
Drakefly - 30% → 60%
Scorpionfly - 40% → 80%
Goliathfly - 50% → 100%
Note: Goliathfly will remain at 50% chance for activating
Starwing
Cooldown 3.3 → 3.6
On hit:
Use all your Mana
Every 1 → 2 cleanse 1
Celeste
Static Weapons
Thunderfork - Overload: Gain +50 → 25%
Voltaic Shiv - Overload: Gain +50 → 30%
Thunder Sword - Overload: Gain +50 → 40%
Thunderstorm Spear - Overload (50 → 40 )
Recharge Rucksack
Heal effect from 3 → 1
Elemental Whetstone
Start of combat:
gain +9 → 6 max , +0 → 5%
On hit:
50% chance:
(removed) gain
Flashy Boots
Every 3.5 seconds:
This and Items gain 4 → This gains 4
Overload (32 ):
(Add) Items gain 6 per second for 8 seconds
Rolling Thunder Tablet
Deal 1-50 (1 → 5 times)
Chana
Searing Wand
Accuracy: 75% → 80%
Frozen Stick
On hit:
Inflict 2 → 1 or → and gain 2 → 1
Critical Focus
+0.5% → 1% per
Starlight Potion
Health below 75%:
(Add) Heal for 10
For 5 seconds:
Gain 6 → 4 per second
Frozen Sprite
+0.5% → 1% per
Enoch
Eyeball
Every 2.9 seconds
Cleanse 3 → 2
(add) If you have 0
Gain 1 instead
All-Seeing Bat
Every 8 trapped:
(Remove) Inflict 1 per 4 on opponent
(Add) Inflict 8
Purrfect Mask
Every 4.3 seconds:
Use 12 :
Black Cats → gain +3
Unblinking Overwatch
Every 4.3 → 3.3 seconds:
Harkon
Ancient Grog
(Add) +10% faster for every food of another type
On Potion use:
Gain 3 → 6
(add) Activate
(remove) 50% chance to heal for 32 per Potion
Bloodrage Axe
Per on you:
Gain +1 → 0 and +1 → 2%
Per on you:
Gain +2 → 5% faster attacks and +5% → 0%
Corrupted Shroom
Reworked:
Every 4.3 seconds:
Activate
Inflict 10 if health below 50%
Inflict 10 if health below 30%
Stonehide Mask
After 12 seconds:
(Add) Heal 3 per on you
Transfer all , and to the opponent
Health below 20%:
(Remove) Heal 6 per on you
Level bonus:
%chance to self-inflict 6 → gain 40
Morrow
Anchors
Cast Iron Anchor - Damage 9-14 → 11-18, Crit chance: 0% → 10%
Admiralty Anchor - Crit chance: 0% → 15%
Everdrift Anchor - Crit chance: 0% → 20%
Seafarer’s Telescope
Level bonus:
Every 5.5 → 4.9 seconds
Abyssal Embrace
Level bonus:
% chance to gain 12 → 19
Squirming Bicorne
Level bonus:
% chance to gain 10 → 13
Nymphedora
Ranger’s Satchel
(Added) Start of combat:
Inflict 1 per Dragonleaf inside
Ronan
Training Blade
Cooldown: 2.4 → 2.0
Jagged Blade
Cooldown: 2.4 → 2.2
Knight’s Blessing
pattern changed
: 9 → 7
Every 3.7 seconds:
Cleanse 1 → 2 per Armor
Shield Spikes
Per 16 → 14 gained by items
Added: gains +1
Gain 3 → 2
Sage
Plague Ichor
Every 3 seconds:
(Add) Increase by 0.5 seconds
Tink
Rustjaw Shredder
On shop entered:
Gain 1 extra Gold → Part for each Part destroyed
Read the official update