Official patch notes

Update 0.38.2

Curse Curse effect has been changed to better allow for interesting play and counterplay. Previous effect: -3% healing and gain per stack New effect: -1% healing and gain per stack and -1% per stack Card Pack offers Base gem cost reduced 250 → 200 gems for future flash card packs Card packs now increase in gem cost for each time they are purchased with gems. Card overflow conversion Extra cards beyond what’s needed for max level now convert into coins per card: Common 6 Rare 12 Epic 50 Legendary 100 Mythic & Unique 250 Relics: 250 Banish & Shop item spawners Items such as Bat Visor / Arcane Crystal / Sigil of Eternal Frost no longer override the Banished list with “Increased chance of items in the shop” effects. Quality of life Added specific sounds to certain item spawning and placements Item tooltips that would normally show a hero icon will now show if there is no hero associated with the item Hero XP is no longer awarded for losses In a tie, where both players go under 0 health, the one with most health counts as win Fixes Fixed a startup crash relating to the cascade offer Fixed Banish being available too early for some users Fixed multiple tooltip texts Fixed various UI issues Disable Relic Re-roll button while dragging an item End of combat tooltip metric for stamina recovered was displayed as stun inflicted text and icon. Limited Time Event chest rewards should now display new total currency values in the celebration correctly. Fix for Hero Bags using the levels of the items inside to evaluate Level bonus chance of success. Phoenix Scroll level up effect now inflicts to the opponent Purrfect Mask stars now highlight on all Pets. Rebirth Mask Fix → now stuns attacking pets for a dynamic value based on the Masks star items. Gemforged Warpick now goes mining every time Balance Changes Fishing Rod Fishing chance is now 50% (was: 40%) Relative Safety Goggles Price: 7 → 6 Mining Helmet Price: 9 → 6 Darkvision Faceguard Price: 14 → 11 Bear Visage Price: 13 → 18 Bolstered Helmet Price: 12 → 8 *“Hero XP is no longer awarded for losses” * This has caused a little bit of a trepidation, so I want to clarify that it means no XP for lost fights / losing hearts. This means, if you “lose” the run with 3 wins, you still do get XP for that, just nothing extra for the lost hearts like before. This is to minimize the impact of some players using automated macros to repeatedly lose to farm XP and cheat.
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