Official patch notes
Update 0.38.2
Curse
Curse effect has been changed to better allow for interesting play and counterplay.
Previous effect: -3% healing and gain per stack
New effect: -1% healing and gain per stack and -1% per stack
Card Pack offers
Base gem cost reduced 250 → 200 gems for future flash card packs
Card packs now increase in gem cost for each time they are purchased with gems.
Card overflow conversion
Extra cards beyond what’s needed for max level now convert into coins per card:
Common 6
Rare 12
Epic 50
Legendary 100
Mythic & Unique 250
Relics: 250
Banish & Shop item spawners
Items such as Bat Visor / Arcane Crystal / Sigil of Eternal Frost no longer override the Banished list with “Increased chance of items in the shop” effects.
Quality of life
Added specific sounds to certain item spawning and placements
Item tooltips that would normally show a hero icon will now show if there is no hero associated with the item
Hero XP is no longer awarded for losses
In a tie, where both players go under 0 health, the one with most health counts as win
Fixes
Fixed a startup crash relating to the cascade offer
Fixed Banish being available too early for some users
Fixed multiple tooltip texts
Fixed various UI issues
Disable Relic Re-roll button while dragging an item
End of combat tooltip metric for stamina recovered was displayed as stun inflicted text and icon.
Limited Time Event chest rewards should now display new total currency values in the celebration correctly.
Fix for Hero Bags using the levels of the items inside to evaluate Level bonus chance of success.
Phoenix Scroll level up effect now inflicts to the opponent
Purrfect Mask stars now highlight on all Pets.
Rebirth Mask Fix → now stuns attacking pets for a dynamic value based on the Masks star items.
Gemforged Warpick now goes mining every time
Balance Changes
Fishing Rod
Fishing chance is now 50% (was: 40%)
Relative Safety Goggles
Price: 7 → 6
Mining Helmet
Price: 9 → 6
Darkvision Faceguard
Price: 14 → 11
Bear Visage
Price: 13 → 18
Bolstered Helmet
Price: 12 → 8
*“Hero XP is no longer awarded for losses” *
This has caused a little bit of a trepidation, so I want to clarify that it means no XP for lost fights / losing hearts. This means, if you “lose” the run with 3 wins, you still do get XP for that, just nothing extra for the lost hearts like before. This is to minimize the impact of some players using automated macros to repeatedly lose to farm XP and cheat.
Read the official update