Official patch notes

Update 0.8.2

Hero Levels This update adds levels to heroes. You now earn Hero Experience at the end of a gauntlet, which lets you upgrade your hero to new levels. Each level has a coin cost, but will improve your hero and their possibilities. As you level up heroes, you will unlock more items, better stats, and general improvements to the hero.  For our early mover players, who have been with us since the beginning, if you have already discovered these items, they stay unlocked, as we didn’t want to take anything away from you. Chests, currencies, item cards We’ve added Coins and Gems for the game, and also Hero chests and item cards. These will get more of a clear role in the coming weeks when we introduce part 2 and 3 of this puzzle. For now, gather all the cards you can. New Uniques Each hero has received 3 new Unique items which are unlocked as part of leveling up. This adds a total of 9 new Unique items to the game. New UI and Menus We have a new fancy look on our UI. We hope you like it! Added 2 new wands for Chana’s item pool. 9 new Unique items. Changes General changes Weapon tooltip now shows cooldown with 2 digits. Players now have 4 lives by default (the 5th is earned through hero leveling). Boomslang   Removed Poison Potion + Death Essence recipe  Existing recipe: Broom + Death Essence.  Chance to Counterattack 10% → 25% Chana Starting Items Wooden Stick → Searing Wand Young Squire Controlled his randomness a bit (this is a nerf, but he’s still strong). Final Blow Now also applies Crit Damage buff to itself. Fixes Thank you to all the kind people who report bugs on our Discord. You help make Backpack Brawl the best game it can be. General fixes Fixed random crash related to collider generation (hopefully 🤞) Fixed bottom margin of screen collider being too low, interfering with system gestures Fixed item duplication glitch (thanks for the reports!) Fixed Rat King tooltip not mentioning all its abilities Fixed Burning Water bypassing max use count. Prevent rerolls when all items in the shop are reserved. Fixed only applying the Critical Damage bonus visually (whoops..) Fixed Mana Shield consuming too often. Fixed health switching to 2 lines with more than 1000 hp. Belt of Firethrowing Fixed applying 2 uses to potions.  Now only has 1 use of its to ability. Fanged Axe  Is now a Melee Weapon (was incorrectly a Ranged Weapon)
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