Official patch notes

Update 1.0.2

Quality of Life Damage blocked by Invulnerability now appears in the combat log Non-potion items that check for ‘below % max health’ will now trigger when you go below that threshold, even if you come back up before they have a chance to execute (16 items) Changed Rank Page back to display a Hero’s best rank of all time, instead of best this season Added Season Quest indicator for new Boons Harkon Mythics now show in the filter of the item collection Chests Certain chests have had the scaling of their content value adjusted in the fun direction (up) The coins-to-cards ratio for Victory Chests has also been adjusted towards more coins Enchanted Chests have had their chance-to-upgrade per adjusted Before: 25% → 25% → 25% → 25% Now: 40% → 30% → 20% → 10% Result: Fewer chests ending at Tier 1 and 5, and more chests ending at tier 2, 3, and 4, Change in average value of all Enchanted Chests in Season Pass combined: Free Pass: +19% Gold Pass: +10% Fixes Fixed several issues with Season Quests not counting progress Fixed some issues where the Season timer would not refresh, as well as Season Bonus Points Fixed issue where an updating user would get a Legacy Badge for best current rank, instead of best rank over all time Fixed that obtaining a Legacy Badge of Bronze would pay out nothing Fixed an exploit where reopening a shop during a Boon select phase could allow a user to buy a single item from the shop as many times as they could afford Fixed issue where interacting with items in inventory and storage could cause accidental press on Boon selections Fixed that pre 1.0 matches in History page would display incorrectly mapped ranks Fixed that Pepper’s Rosemary skin could appear locked despite being owned Fixed issue where using Collect All option could by mistake reward a player a tier of Season rewards they had not yet unlocked Fixed that Flash Offer Card Pack would automatically close on purchase Everdrift Anchor is properly tagged as Wolfstrike level bonus gives to yourself instead of your opponent Sapphire Morpho safety check for being at works correctly now Starwing tooltip updated with correct dynamic values, instead of hardcoded values Fixed issue where Starlight Potion could be used more times than intended Fixed issue where the badge collection of other players displayed incorrectly Helmet reduction was overly generous, and the calculation has been updated. This effect is was most pronounced when the multiplier was particularly low Hag’s Cauldron turns off it’s stars when it is full Superfoodie correctly counts how much healing to do now Mana Strudel removed hardcoded value in the level bonus tooltip Wizard Hat removed hardcoded value in the level bonus tooltip Pepper’s first game uses the correct item levels Balance Changes Chana Wild Magic Scroll Inflict 1-3 and 1-3 per (was: 3 and 3 per ) Level bonus inflicts 1-3 and 1-3 per (was: 3 and 3 per ) Mana Stew Level bonus heals 8 per (was: 3 per ) Enoch Harvest Pumpkin : 5.2s (was: 4.4s) Ronan Training Blade Price: 4 (was: 3) Tink Robo Rat 2.0 s: 4 (was: 1)
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