Official patch notes
Update 2.1
Patch notes
v2.1 December 4, 2025
Update 2.1
Balance changes ↓ Heistmas midseason update
Patch Notes 2.1
Features
New Crafting Hammer for instantly merging in the Shop for It unlocks at player level 18
Hob’s first Heist in a Gauntlet is chosen from a selection of three in round 1
Quality of Life
New Quick Upgrade Mode in Item Collection
Option to filter items by favorite
Items can be upgraded directly from their cards
Updated Sabotage tooltip for clarity
Items in combat and match history are now highlighted when selected for tooltip
Daily Deals now reset at 02:00 local time like other daily timers
Changed visibility of a Season Hero to always show regardless of players progress
Improved the mid season experience and communication
Added Dodge to Tooltip information popup
Season leaderboard button added to the main screen
Random hero won’t roll the same hero twice in a row
Fixes
Win Streaks no longer reset if you have a positive ranking change, (“Victory”)
Disabled Drag Offset now holds items at the point where you tap instead of the item center.
Resolved edge case where Season Quest progress would be lost
Player Profile item count and levels now properly only count regular items and Relics.
Fixed various ranking desynchronization issues
Auto claim matching rewards now stack Hero Chests on both sides of the Hero Path
Indomitable Snowman no longer show absorb lines when full
Small Present now counts for Opening a Present
Infernal Tide now behaves as its tooltip says
Trick-or-Treat Bucket no longer breaks Shop Effects if it can’t spawn anything
Card Trap no longer breaks Shop Effects if it can’t spawn anything
Sticky Stuff didn’t display updated visuals when absorbed on Head Chef’s Skewer, Charcuterie Shield, or Blind Bake Pie
Durable Matter Converter and Delicate Matter Converter now activate properly.
Zephyr’s Edge was missing 3 on critical hit
Astral Gloves properly resets now
This update ships with balance changes — see the full
2.1 balance breakdown .
Balance Changes 2.1
Relics
Healing Seed
On activation:
8% chance to trigger (was: 10%)
Eternal Heart
Health below 30%:
Heal for 3 per every second for 10 seconds (was: for 30 seconds)
Grandpaw’s Pepper Mill
: 3.6 seconds (was: 3.0)
Level Bonus
Every 3.6 seconds:
% chance to heal for 6 per (was: 4)
Pet Trainer’s Whistle
Level Bonus
On critical hit:
% chance for that to gain +3 (was: +2)
Plaguebringer’s Pendant
Every 4 seconds:
Use 6 to activate on opponent (was: 9)
Pebbles the Golem Lord
On shop entered:
Find a shiny rock! (Was: Go mining (underground))
Rat King’s Crown
On shop entered:
100% chance to catch 1 Brown Rat (was: 50%)
Shared
Throwing Hatchet
On hit:
Remove 4 (removed)
Inflict 2 (was: 1)
Tidepiercer
: 3.2 seconds (was: 3.9)
Wooden Club
On hit:
10% chance to inflict for 0.5 second (removed)
100% chance to remove 1 (was: 50% chance)
Magic Dagger
: 2.9 seconds (was: 2.5)
On hit:
Gain 3 (was: 2)
Bolstering Bag
Reduces duration on items inside by 50% (was: 40%)
Deathhowl
On hit:
Inflict 1 per on opponent
Steal 4
Use 4 to inflict 1 per
Axe of Abraxas
Price: 11 (was: 12)
Creepy Doll
Price: 10 (was: 12)
Seeds
Price: 7 (was: 8)
Buzz
Caterpillar
On hit:
Gain 1 per (was: )
Brambleheart
s: 2 (was: 3)
New pattern
Start of
Gain 2 per (was: 1)
Level Bonus
When time of day changes:
% chance to gain 2 per (was: 1)
Pyrefly
s: 1 (new)
On hit:
Inflict 1
Inflict 1 per (new)
Drakefly
On hit:
Inflict 2
Gain 3 per (was: per )
Scorpionfly
On hit:
Inflict 4
Remove 1 per (was: per )
Goliathfly
On hit:
Gain 6 per (was: per )
Inflict 3 per (was: per )
Pollen Palace
When time of day changes:
Bees gain +5 per Honey (was: +3)
Level Bonus
When time of day changes:
% chance Bees gain +5 per Honey (was: +3)
Frostwing
On Bees hit:
30% chance to inflict 2 (was: 20%)
Lily Pad Prince
On hit:
a random enemy for 6 seconds (was: 10 seconds)
Celeste
Elementium Ore
Discharge (18 ) (was: 16)
Level Bonus
On hit:
% chance to an enemy item for 2 seconds (was: 3)
Thunderstrike Ring
On critical hit:
Gain 4 (was: 3)
Discharge (40 ) (was: 28)
Storm Lute
When items Overload:
Gain 8 (was: 11)
Chana
Cinderstaff
Per on opponent:
Gain +0.35 (was: +0.5)
Frostbite Wand
: 2.6 seconds (was: 2.4)
Dorf
Steel Pickaxe
On critical hit:
Inflict 1 (was: 2)
Adamantite Axepick
On critical hit:
Inflict 2 (was: 4)
Gemforged Warpick
On critical hit:
Inflict 3 (was: 5)
Dark Iron Anvil
On hit:
30% chance for to gain +2 (was: 35% chance)
Baby Core Creeper
When hit ( ):
40% chance to:
Inflict 1
Molten Core Creepers gain +10% faster attacks (was: +5%)
Enoch
Soulharvester
Per trapped:
Gain +1.5 (was: +2)
Reaper’s Judgment
Per trapped:
Gain +2 (was: +3)
Purrfect Mask
Will no longer transform Brown Rats that are locked
: 3.2 seconds (was: 4.3)
Per on you:
gains +0.5 and +0.5% (was: +0.5 and +1%)
Unblinking Overwatch
: 3.6 seconds (was: 3.3)
Rebirth Mask
When hit: ( ):
25% chance to gain 6 per (was: 3)
When hit: ( ):
25% chance to heal for 10 per (was: 6)
Level Bonus
When this item activates:
% chance to heal for 10 per (was: 6)
Harkon
Berserker Potion
Health below 30%:
Gain 2 (was: 3)
Level Bonus
When consumed:
% chance to gain 2 after 3 seconds (was: gain 5 per second for 3 seconds)
Ironhowl
: 8-11 (was: 7-10)
Bonecrusher
: 8-12 (was: 7-11)
Wolfstrike
: 7-13 (was: 7-11)
Deathbringer
: 12-19 (was: 10-17)
Doombringer
: 9-17 (was: 8-14)
Warbringer
: 11-17 (was: 9-15)
Lost Runeword
When time of day changes:
Gain 4 and 2 per Rune (was: 3 and 1)
Pet Rock
: 3.1 seconds (was: 2.8)
Hob Gang
Dagger
Recipe: Lockpick Dart + Iron Bar (was: Lockpick Dart + Iron Bar + Ball of Thread)
Trusty Trench Coat
When hit 5 times ( ):
Gain 1 per item from another hero
Cleanse 4 (was: 6)
Partial Invisibility Cloak
When hit 5 times ( ):
Gain 2 per item from another hero
Cleanse 5 (was: 8)
Concentrated Dilution Liquid
: 5.8 seconds (was: 6.6)
EZ-Share Gas Mask
: 3.8 seconds (was: 3.3)
Gobituary Dart
Quantity: 3 (was: 4)
On hit:
Inflict 1 every second for 12 seconds (was: 4 every 4 seconds for 44 seconds)
Heists
All Step 1 Heists now only require a Lockpick Dart
The Moonlit Drill Bit
Step 2 now awards a Refined Jade (was: Jade Stone)
Step 3 awards a Jade Stone and Gleaming Kunai (was: Magic Essence)
Step 4 awards a Magic Essence (was: Jade Stone and Gleaming Kunai)
Graveyard Skullduggery
Step 1 awards a Simple Sickle (was: Graveyard Soil)
Step 2 awards a Simple Sickle and Graveyard Soil (was: Grim Scythe)
The Cookout Break-in
Step 1 also awards a Bag of Flour
Morrow
Flamescale Seadrake
: 3.8 seconds (was: 3.3)
Leaky Prototype
: 3.2 seconds (was: 3.5)
Nymphedora
Poison Arrows
Level Bonus
On hit:
% chance to inflict 3 (was: 2)
Pepper
Croissant Crossbow
On critical hit:
Gain +10% per (was: +8%)
Charcuterie Shield
When hit ( ):
15% chance to activate absorbed items (was: 10%)
The Tenderizer
On hit: (was: on critical hit)
Remove 15%
Rolling Pin Nunchucks
: 2.9 seconds (was: 3.2)
Grape Juice Cask
On use:
Gain 1 (was: 2)
Ronan
Weapons Rack
On hit:
20% chance another triggers a free attack (was: 25%)
Level Bonus
When time of day changes:
% chance gains +25% faster attacks (was: 20%)
Sage
Autotrigger
Shortcut Recipe: Whetstone + Iron Bolt (new)
Now unlocked from level 1 (was: 3)
Gleaming Kunai
Now unlocked from level 3 (was: 5)
Plague Ichor
Every 3 seconds: (was: 3.2)
Kitsune Spirit Mask
Every 3.8 seconds: (was: 4.2)
gains +2 and +10% (was: +3 and +10%)
Level Bonus
Every 3.8 seconds: (was: 4.2)
% chance gains +3 (was: +2)
Tink
Enhanced Drillbot
: 3.1 seconds (was: 3.7)
Start of :
Gain +15% per (was: 10%)
Portable Siege Engine
: 4 seconds (was: 6)
Sprint Bot
On hit:
Gain 3 (was: 4)
Big Clockwork Bomb
Every 12 seconds:
Inflict 14 (was: 20)
Use 2 to inflict 12 (was: 8)
Use 3 to inflict 10 (was: 6)
Read the official update