Official patch notes

Update 2.1

Patch notes v2.1 December 4, 2025 Update 2.1 Balance changes ↓ Heistmas midseason update Patch Notes 2.1 Features New Crafting Hammer for instantly merging in the Shop for It unlocks at player level 18 Hob’s first Heist in a Gauntlet is chosen from a selection of three in round 1 Quality of Life New Quick Upgrade Mode in Item Collection Option to filter items by favorite Items can be upgraded directly from their cards Updated Sabotage tooltip for clarity Items in combat and match history are now highlighted when selected for tooltip Daily Deals now reset at 02:00 local time like other daily timers Changed visibility of a Season Hero to always show regardless of players progress Improved the mid season experience and communication Added Dodge to Tooltip information popup Season leaderboard button added to the main screen Random hero won’t roll the same hero twice in a row Fixes Win Streaks no longer reset if you have a positive ranking change, (“Victory”) Disabled Drag Offset now holds items at the point where you tap instead of the item center. Resolved edge case where Season Quest progress would be lost Player Profile item count and levels now properly only count regular items and Relics. Fixed various ranking desynchronization issues Auto claim matching rewards now stack Hero Chests on both sides of the Hero Path Indomitable Snowman no longer show absorb lines when full Small Present now counts for Opening a Present Infernal Tide now behaves as its tooltip says Trick-or-Treat Bucket no longer breaks Shop Effects if it can’t spawn anything Card Trap no longer breaks Shop Effects if it can’t spawn anything Sticky Stuff didn’t display updated visuals when absorbed on Head Chef’s Skewer, Charcuterie Shield, or Blind Bake Pie Durable Matter Converter and Delicate Matter Converter now activate properly. Zephyr’s Edge was missing 3 on critical hit Astral Gloves properly resets now This update ships with balance changes — see the full 2.1 balance breakdown . Balance Changes 2.1 Relics Healing Seed On activation: 8% chance to trigger (was: 10%) Eternal Heart Health below 30%: Heal for 3 per every second for 10 seconds (was: for 30 seconds) Grandpaw’s Pepper Mill : 3.6 seconds (was: 3.0) Level Bonus Every 3.6 seconds: % chance to heal for 6 per (was: 4) Pet Trainer’s Whistle Level Bonus On critical hit: % chance for that to gain +3 (was: +2) Plaguebringer’s Pendant Every 4 seconds: Use 6 to activate on opponent (was: 9) Pebbles the Golem Lord On shop entered: Find a shiny rock! (Was: Go mining (underground)) Rat King’s Crown On shop entered: 100% chance to catch 1 Brown Rat (was: 50%) Shared Throwing Hatchet On hit: Remove 4 (removed) Inflict 2 (was: 1) Tidepiercer : 3.2 seconds (was: 3.9) Wooden Club On hit: 10% chance to inflict for 0.5 second (removed) 100% chance to remove 1 (was: 50% chance) Magic Dagger : 2.9 seconds (was: 2.5) On hit: Gain 3 (was: 2) Bolstering Bag Reduces duration on items inside by 50% (was: 40%) Deathhowl On hit: Inflict 1 per on opponent Steal 4 Use 4 to inflict 1 per Axe of Abraxas Price: 11 (was: 12) Creepy Doll Price: 10 (was: 12) Seeds Price: 7 (was: 8) Buzz Caterpillar On hit: Gain 1 per (was: ) Brambleheart s: 2 (was: 3) New pattern Start of Gain 2 per (was: 1) Level Bonus When time of day changes: % chance to gain 2 per (was: 1) Pyrefly s: 1 (new) On hit: Inflict 1 Inflict 1 per (new) Drakefly On hit: Inflict 2 Gain 3 per (was: per ) Scorpionfly On hit: Inflict 4 Remove 1 per (was: per ) Goliathfly On hit: Gain 6 per (was: per ) Inflict 3 per (was: per ) Pollen Palace When time of day changes: Bees gain +5 per Honey (was: +3) Level Bonus When time of day changes: % chance Bees gain +5 per Honey (was: +3) Frostwing On Bees hit: 30% chance to inflict 2 (was: 20%) Lily Pad Prince On hit: a random enemy for 6 seconds (was: 10 seconds) Celeste Elementium Ore Discharge (18 ) (was: 16) Level Bonus On hit: % chance to an enemy item for 2 seconds (was: 3) Thunderstrike Ring On critical hit: Gain 4 (was: 3) Discharge (40 ) (was: 28) Storm Lute When items Overload: Gain 8 (was: 11) Chana Cinderstaff Per on opponent: Gain +0.35 (was: +0.5) Frostbite Wand : 2.6 seconds (was: 2.4) Dorf Steel Pickaxe On critical hit: Inflict 1 (was: 2) Adamantite Axepick On critical hit: Inflict 2 (was: 4) Gemforged Warpick On critical hit: Inflict 3 (was: 5) Dark Iron Anvil On hit: 30% chance for to gain +2 (was: 35% chance) Baby Core Creeper When hit ( ): 40% chance to: Inflict 1 Molten Core Creepers gain +10% faster attacks (was: +5%) Enoch Soulharvester Per trapped: Gain +1.5 (was: +2) Reaper’s Judgment Per trapped: Gain +2 (was: +3) Purrfect Mask Will no longer transform Brown Rats that are locked : 3.2 seconds (was: 4.3) Per on you: gains +0.5 and +0.5% (was: +0.5 and +1%) Unblinking Overwatch : 3.6 seconds (was: 3.3) Rebirth Mask When hit: ( ): 25% chance to gain 6 per (was: 3) When hit: ( ): 25% chance to heal for 10 per (was: 6) Level Bonus When this item activates: % chance to heal for 10 per (was: 6) Harkon Berserker Potion Health below 30%: Gain 2 (was: 3) Level Bonus When consumed: % chance to gain 2 after 3 seconds (was: gain 5 per second for 3 seconds) Ironhowl : 8-11 (was: 7-10) Bonecrusher : 8-12 (was: 7-11) Wolfstrike : 7-13 (was: 7-11) Deathbringer : 12-19 (was: 10-17) Doombringer : 9-17 (was: 8-14) Warbringer : 11-17 (was: 9-15) Lost Runeword When time of day changes: Gain 4 and 2 per Rune (was: 3 and 1) Pet Rock : 3.1 seconds (was: 2.8) Hob Gang Dagger Recipe: Lockpick Dart + Iron Bar (was: Lockpick Dart + Iron Bar + Ball of Thread) Trusty Trench Coat When hit 5 times ( ): Gain 1 per item from another hero Cleanse 4 (was: 6) Partial Invisibility Cloak When hit 5 times ( ): Gain 2 per item from another hero Cleanse 5 (was: 8) Concentrated Dilution Liquid : 5.8 seconds (was: 6.6) EZ-Share Gas Mask : 3.8 seconds (was: 3.3) Gobituary Dart Quantity: 3 (was: 4) On hit: Inflict 1 every second for 12 seconds (was: 4 every 4 seconds for 44 seconds) Heists All Step 1 Heists now only require a Lockpick Dart The Moonlit Drill Bit Step 2 now awards a Refined Jade (was: Jade Stone) Step 3 awards a Jade Stone and Gleaming Kunai (was: Magic Essence) Step 4 awards a Magic Essence (was: Jade Stone and Gleaming Kunai) Graveyard Skullduggery Step 1 awards a Simple Sickle (was: Graveyard Soil) Step 2 awards a Simple Sickle and Graveyard Soil (was: Grim Scythe) The Cookout Break-in Step 1 also awards a Bag of Flour Morrow Flamescale Seadrake : 3.8 seconds (was: 3.3) Leaky Prototype : 3.2 seconds (was: 3.5) Nymphedora Poison Arrows Level Bonus On hit: % chance to inflict 3 (was: 2) Pepper Croissant Crossbow On critical hit: Gain +10% per (was: +8%) Charcuterie Shield When hit ( ): 15% chance to activate absorbed items (was: 10%) The Tenderizer On hit: (was: on critical hit) Remove 15% Rolling Pin Nunchucks : 2.9 seconds (was: 3.2) Grape Juice Cask On use: Gain 1 (was: 2) Ronan Weapons Rack On hit: 20% chance another triggers a free attack (was: 25%) Level Bonus When time of day changes: % chance gains +25% faster attacks (was: 20%) Sage Autotrigger Shortcut Recipe: Whetstone + Iron Bolt (new) Now unlocked from level 1 (was: 3) Gleaming Kunai Now unlocked from level 3 (was: 5) Plague Ichor Every 3 seconds: (was: 3.2) Kitsune Spirit Mask Every 3.8 seconds: (was: 4.2) gains +2 and +10% (was: +3 and +10%) Level Bonus Every 3.8 seconds: (was: 4.2) % chance gains +3 (was: +2) Tink Enhanced Drillbot : 3.1 seconds (was: 3.7) Start of : Gain +15% per (was: 10%) Portable Siege Engine : 4 seconds (was: 6) Sprint Bot On hit: Gain 3 (was: 4) Big Clockwork Bomb Every 12 seconds: Inflict 14 (was: 20) Use 2 to inflict 12 (was: 8) Use 3 to inflict 10 (was: 6)
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