Official patch notes

Update 3.0.0

Patch notes v3.0.0 January 30, 2026 Update 3.0.0 Balance changes ↓ Season 3 - Icebreaker Season 3 is focused on breaking the social ice, and re-introduces Celeste in her new form. It brings a set of new features and evolutions, and visual updates to Celeste, Harkon, Sage, and Enoch. It also brings the new pricings, notably making some heroes easier to obtain. New features Friends - Add your friends Recruitment - Recruit new players to the game, make new friends, get rewards for their success Extended Bonus Runs - runs can extend up to 5 extra rounds for added rewards Player customization options: Choose Avatar, Emblems, and Name Styles New Season Challenges & Boons Shop Log - you can now see a trail of what happened in the shop Season Leaderboards: all heroes, each hero, friends only. Reworked base skins for Celeste , Enoch , Harkon , and Sage . New skins: Rimefrost Enoch Kitsune Sage Frostwolf Harkon Quality of Life Several performance optimizations Recipe UI improved Added hero icons to item tooltip Access items referenced in tooltips from the info popup Get lives for ads directly from the shop Locking or unlocking item crafting and reserving in shop now closes the tooltip automatically Switched visual order of you and the opponent in opponent reroll Removed the confirmation popup for Daily Deals and allowed leveling directly when purchased Fight button now goes straight to combat even with expanded storage When a replay finishes, it no longer shows the Victory/Defeat animation Random hero no longer rolls heroes from the weekly schedules New setting: Rotate items in a different direction depending on whether you tap left or right of an item At the end of a fight, the extra stat in item tooltips rotates between options when you open them A Season Pass step can now be skipped for 20 Level 10 Hero Boost is no longer time-limited, and is now possible for and Added link to the Brawl Wiki in the main dropdown menu See win rates for all heroes in the player profile Added relevant hero icon on continue button for games in progress Builds can be exported to clipboard for compatibility for third party websites Improved item search Favoriting an item in the item view no longer resorts the list immediately Improved deterministic item generation such that there should be no randomized advantage to restarting the same round via cloud save manipulation Ranking Changes When a new Season starts, only + players would have their rank reset down to 0 Rank Rewards are now one time payouts with higher amounts of Wildcards Players who already had reached a specific rank for a Hero will have the difference paid out in an Inbox Message Sound New main music theme New shop music theme Added more Celeste Voice lines Added specific sounds to certain items Fixed Hob vs Hob and Hob vs Pepper missing voice over lines Fixes Fixed progress bars occasionally getting stuck in Chest Collection and Relic Mining Fixed Season items being rollable in Events Fixed state where a user would not have had their rank Wildcards rewards paid out Fixed that Season Badge payout would pay out for best current, rather than best for the entire Season Fixed issues with Season timer saying it had far too much time left Made / for video ad require internet time Fixed a stuck breadcrumb notification in the Shop from Season Challenges Tech Unity Engine update 6000.0.65f1 → 6000.0.66f1 Significant CPU performance improvements Improved item and UI sprite batching This update ships with balance changes — see the full 3.0.0 balance breakdown . Balance changes Shared Magic Dagger Rarity: Epic → Legendary : 2.9 → 2.5 Level Bonus On hit: % chance to gain 1 → 2 Magic Essence When item activates: 20% chance to gain 1 → 2 Level Bonus Every 3 seconds: % chance to gain 2 → 3 Green Snapper : 70% → 80% Level Bonus % chance to gain 1 or 1 → 2 and 3 Moved from Weapon bonuses to Standard bonuses (no more bonus , , etc) Mystic Rat s: 6 → 4 Amethyst Pendant Price: 9 → 7 Tender Sausage All healing abilities have been replaced with gaining Bloodthorn Start of : Gain 4 and 2 Gain 25 → Steal 20 Spice Shortcut recipe: Dragonbreath Chili + Bloodthorn Ginseng Root Start of : Gain 10 → 15 Water Potion Health below 50% or 5 → 3 on you: Cleanse 5 → 3 Heal for 5 → 6 Level Bonus When consumed: % chance to heal 10 → cleanse 1 per second for 5 seconds Large Water Potion Health below 50% or 20 → 15 on you: Cleanse 20 → 15 Heal for 12 → 25 Level Bonus When consumed: % chance to cleanse 2 → 3 per second for 5 seconds Health Potion Recipe: Water Potion + (Longing Begonia → Ginseng Root) Health below 75%: Cleanse 4 → 0 Heal for 18 → 32 Level Bonus When consumed: % chance to heal for 6 per second for 5 seconds → gain 10 for 6 seconds Strong Health Potion Health below 75%: Heal for 32 → 54 Gain 5 → 0 Level Bonus When consumed: % chance to heal for 12 per second for 5 seconds → gain 18 and cleanse 2 per second for 6 seconds Mana Potion Health below 50% or insufficient : Gain 10 Heal for 10 → 25 Antivenom Recipe: Water Potion + Poison Apple (- Ginseng Root) Health below 75% or 20 → 15 on you: Cleanse 20 → 15 Strong Antivenom Health below 75% or 30 on you: Cleanse all → 30 Gain 8 → 0 Magic Belt Start of : gains +2 → +1 more use On used: Gain 2 → 1 of each Level Bonus When time of day changes: % chance to gain 2 and 2 → 2 Leather Boots s: 2 → 0 Start of : Gain +10% → +0% faster activations per Level Bonus When time of day changes: → Every 4.1 seconds: % chance to gain (20 and +10% faster activations) → 1 Golden Tail Every 4.2 seconds: Cleanse 6 → 4 This is not affected by (new) Level Bonus When time of day changes: % chance to gain 1 → 2 and 1 → 2 Fur Boots Start of : Gain 35 , 2 , 2 → 0 Gain +10% → +0% faster activations per Every 3.7 seconds: Cleanse 7 → 4 Gain 1 or 1 → 0 Gain 1 This and are not affected by (new) Level Bonus When time of day changes: → Every 3.7 seconds: % chance to gain (35 and +20% faster activations) → 1 and 1 Leather Cloak Start of : Gain 24 → 30 and 2 Level Bonus When time of day changes: % chance to gain 12 → 15 and 1 Wizard Robe Start of : Gain 4 , 8 , 30 → Leather Armor Start of : Gain 40 → 60 and 3 Reduce taken by 8% → 0% Level Bonus When time of day changes: % chance to gain 10 → 15 per item Donut Type: Removed Night Dahlia Start of : → Start of , , : Gain 2 and 2 Level Bonus When time of day changes: → Start of , , : Gain 2 and 2 Longing Begonia Start of : (new) Gain 20 After 7 seconds: → Start of , and : Cleanse 5 Level Bonus (new) Start of and : % chance to gain 3 and cleanse 1 per second for 3 seconds Potion of Botulinum When opponent heals: Inflict 4 → 2 per second for 5 seconds Decrease opponent by 1 for 3 seconds → Drain 1 per second for 3 seconds After 7 seconds: Inflict 4 → 0 Nebula Jelly : 4.7 → 3.6 Doomsday Oarfish Start of : Hits now steal 20 Start of : Hits now inflict 10 Start of : Hits now steal 10 Start of : Hits now gain +25 Electric Seasnake Overload → Discharge (22 ): Gain +3 → max Celestial Teapot Every 3.2 seconds: This and items gain 3 → 2 Overload (33 ) → Discharge (10 ): Cleanse ALL → 15 Buzz Snapdragon Every 3.1 → 3.3 seconds: Gain 4 When time of day changes: Reduce gained by 1 Level Bonus Every 3.1 → 3.3 seconds: Gain 2 Frostwing On hit: 10% → 14.3% chance per to inflict 4 Razorvine Every 3.3 seconds: Gain 1 → 2 and 1 Level Bonus Every 3.3 seconds: % chance to gain 1 → 2 and 1 Pollen Palace On shop entered: 15% → 0% chance per Bee to get 1 Manuka Honey Bees have a second chance to make honey (new) Celeste Celeste has been reborn, and her updates are not detailed here. Chana Belt of Firethrowing Start of : gains +2 → +1 more use On used: Inflict 1 → 3 Mana Strudel Price: 5 → 4 : 3.0s → 3.3s Every 3.3 seconds: Gain 1 and 1 Every 10 gained: → (removed) Level Bonus (new) Every 3.3 seconds: % chance to gain 1 and 1 Starlight Potion Rarity: Epic → Legendary Blazing Rod Per on opponent: Gain +0.5 → 0.3 Cinderstaff : 3.2 → 3.0 Conflagration Staff : 3.4 → 3.1 Mana Stew Every 10 gained by this and items: (new) Gain 1 Cleanse 1 Iceburn Scepter (redesign) : 3.4 —> 2.9 : 1.2 —> 0.9 On hit: Inflict 2 and 2 While opponent has 40+ : This and gain +100% While opponent has 40+ : This and gain +10 Dorf Gemfused Workboots s: 4 → 2 Start of : Gain 30 and 2 Gain +10% → +0% faster activations per Every 4.2 seconds: Gain 1 → per Gain 1 Level Bonus (new) Every 4.2 seconds: % chance to gain 1 per and 1 Diamond-covered Toecaps s: 4 → 2 Start of : Gain 40 and 2 Gain +10% → +0% faster activations per Every 4.0 seconds: Gain 6 , 2 → 0 and 1 Inflict 2 → per Level Bonus (new) Every 4.0 seconds: % chance to inflict 2 per and gain 1 Gold Ore On shop entered: (new) 50% chance to gain 1 Enoch Bag of Lost Souls Level Bonus When item inside traps a : → When item inside activates: % chance to gain 2 Candy Swirl Type: Removed All-Seeing Bat On critical hit: Trap 1 Inflict 2 (new) Gain +10% → 0% Every 8 trapped: Inflict 8 → 0 Level Bonus On hit: % chance to gain 1 → 2 Haunted Bat On critical hit: Gain 3 → 2 Level Bonus On hit: % chance to gain 1 → 2 Reaper’s Judgment On critical hit: Trap 1 → 2 Purrfect Mask Per on you: gains +0.2 → +0 , +0.5% → +0% , +0% → +5% Bat Visor Level Bonus During and : % chance to gain 10 → 20 on hit Gourd Grimace Every 4.3 seconds: → gains +1% and +5% per Pumpkin Rebirth Mask (redesign) s: 4 → 6 When hit ( ): 25% chance to gain 1 Health below 25%: Inflict for 0.3 seconds per Activate twice per Remove all Level Bonus When hit ( ): % chance to gain 1 per for 4 seconds Powersurge Mask On use: Gain 1 Inflict 3 (new) Harkon Berserker Potion Health below 30% → 50%: Gain 2 → 3 → for 5 seconds Level Bonus When consumed: % chance to gain 2 → 3 after 3 seconds Giant’s Belt Start of : Gain 3 → 2 → and 2 Stoneheart Brew Start of : (new) Golem benefits from Cataclysm : 2.5 → 3.1 Ragnarok : 2.6 → 3.4 World’s End : 2.5 → 2.9 Hob Gang Simple Blowgun : 2.8s s: 1 On hit: Use 1 Dart or Bolt 25% → 0% chance Dart or Bolt gains 1 quantity Tactical Blowgun : 2.6s s: 2 On hit: Gain 6 Use 2 → 1 Dart or Bolt Darts and Bolts gain +1 or 1 → 0 quantity Harper-Sonic Dart Sling : 2.4s s: 3 On hit: Gain 2 or 12 Use 3 → 1 Dart or Bolt Darts and Bolts gain +2 or 1 → 0 quantity On → Dart or Bolt hit: Inflict 1 Lockpick Dart On hit: 50% → 100% chance to steal 1 Sticky Dart On hit: 50% chance to steal 1 Inflict 5 for 3 seconds → Inflict 1 per second for 6 seconds Gobnoxious Dart On hit: Steal 1 Inflict 1 and 1 → per second for 6 seconds Trangoblizer Dart On hit: Steal 1 Remove 2 → 1 and → or 1 → per second for 6 seconds Gobliterator Dart On hit: Steal 1 Inflict 1 , 1 , 1 → 0 → per second for 6 seconds Remove 2 → 1 and → or 1 → per second for 6 seconds Gobituary Dart On hit: Inflict 1 → 2 every second for 8 seconds Morrow Whispering Conch Per on you: Gain +1% → +10% faster activations Everdrift Anchor Per on both players combined: Gain +1% → +2% and +2% Nymphedora Leafbound Striders Start of : Gain +15% → +0% faster activations per Every 3.9 → 3.6 seconds: gains +20% → +25% Level Bonus (new) Every 3.9 seconds: % chance to gain 1 and gain +25% Viperskin Strap Start of : Gain 3 → 1 gains +2 → +1 more use On used: Gain 3 → 5 Level Bonus When time of day changes: % chance to gain 2 → 1 and 2 Shadow Armor : 7.3 → 6.3 Start of : Gain 55 → 70 and 4 Level Bonus (new) Every 6.3 seconds: % chance to gain 10 and 1 per Dragonleaf Predator Scales : 7.2 → 6.2 New pattern Start of : Gain 95 → 110 and 10 Level Bonus (new) Every 6.2 seconds: % chance to gain 16 and 1 per Dragonleaf Wilderness Potion Health below 50% → 75%: Heal for 18 Gain 2 , 1 , and 1 → Gain 10 for 10 seconds Snake Oil (redesign) Type: Potion, Charm (was: Accessory) When you critically hit: Gain 3 and 1 Level Bonus When this is consumed: % chance to gain 2 → 3 Absorb Effect Gain 2 → 3 Blazegaze s: 5 → 6 New pattern Pepper Grapes Price: 4 → 3 Chef’s Hat Start of : Gain 10 → 20 and 2 Every 5 seconds: Cleanse 3 → Gain 3 Level Bonus Every 5 seconds: % chance to gain 3 → 5 and 1 → 2 Line Cook’s Apron Start of : Gain 45 → 70 and 6 → 4 Every 4.8 seconds: Gain 2 → 4 per item Cleanse 3 → 0 Level Bonus When time of day changes: % chance to gain 30 → 35 and 3 → 2 Croissant Crossbow On critical hit: Gain 2 —> 1 per Gain 0 —> 4 per Gain +10% —> +0% per Per 30 gained: (new) This gains +1 Croquette Type: Removed Cutting Board Bag On shop entered: If there is a potato inside: Gain 1 common Removed Ginseng Root, now also has a chance to spawn Butter and Grapes Ronan Steadfast Boots Start of : Gain +15% → +0% faster activations per Gain 0 → 2 per Every 4.1 seconds: Gain 10 → 12 Level Bonus (new) Every 4.1 seconds: % chance to gain 1 and 12 Armor Kit Start of : Gain 18 → 22 Level Bonus When time of day changes: % chance to gain 9 → 12 Vanguard Belt Start of : gains +2 → +1 more use On used: Gain 5 → 22 Level Bonus When time of day changes: % chance to gain 14 → 20 and 2 Prickly Potion Health below 50%: → When critically hit ( ) or health below 50%: Heal 20 → Gain 15 Gain 5 → for 10 seconds Sage Hand Crossbow (redesign) When this shoots a Bolt or Dart: That shot gets +4 On hit: Shoot 1 Bolt or Dart Ironwood Boltcaster (redesign) : 2.7s → 2.6s When this shoots a Bolt or Dart: That shot gets +6 Use 2 to double that bonus On hit: Shoot 1 Bolt or Dart Titanwood Repeater (redesign) : 2.6s → 2.3s When this shoots a Bolt or Dart: That shot gets +10 Use 3 to double that bonus On hit: Shoot 1 Bolt or Dart On critical hit: Shoot 1 Bolt or Dart Arcane Bolt Blaster (redesign) : 2.5s → 2.0s When this shoots a Bolt or Dart: That shot gets +15 and +15% Use 4 to double that bonus On hit: Inflict 3 Shoot 1 Bolt or Dart On critical hit: Shoot 1 Bolt or Dart Iron Bolt On hit: Inflict 1 Remove 0 → 1 Razor Bolt On hit: Inflict 2 → 3 50% → 100% chance to remove 1 → 2 Toxic Bolt On hit: Inflict 2 → 3 Remove 1 → 0 from opponent Level Bonus On hit: % chance to remove 1 → inflict 2 Flame Bolt On hit: Inflict 4 → 5 Remove 1 → 0 from opponent Level Bonus On hit: % chance to remove 1 → inflict 2 Midori Bolt (streamline) On hit: Use 2 to remove up to 3 → 4 Inflict 4 Convert Regen to Poison → Double this if you removed Soulpiercer On hit: Inflict 4 → 6 Drain 1 Remove 1 → 3 Serpent Deathbolt (redesign) On hit: Inflict 2 On inflicts : The next attack with This inflicts +2 On shop entered: Use 6 to get 1 Boomslang or 1 Red Widow Uses: 2 → 3 Level Bonus On hit: % chance to inflict 2 → 4 Autotrigger Every 4.4 seconds: → Start of : gain +10% → 20% faster attacks Bolt Quiver s: 5 → 7 Every 4.2 seconds: → Start of , , , : Bolts → and Darts gain +1 → +0 , +1 quantity Level Bonus Every 4.2 seconds: → Start of , , , : % chance Bolts → and Darts gain +1 → +3 Midori Toxin (streamline) When you critically hit: Use 2 to remove up to 3 → 4 Inflict 5 → 4 Convert Regen to Poison → Double this if you removed Midori Smokebomb (redesign) After 12 seconds: Remove 1 every second for 10 seconds Inflict 2 and 1 every second for 10 seconds Double this each time you removed Level Bonus When this activates: % chance to inflict 3 every second for 10 seconds Midori Quiver s: 5 → 7 Every 4.2 seconds: → Start of , , , : Bolts → and Darts gain +1 → +0 , +1 quantity On Bolt or Dart hit: 50% chance to: Use 1 to remove 1 Inflict 2 Convert Regen to Poison → Double this if you removed Level Bonus On hit: → When this applies : % chance to inflict 2 → 3 Oil Inflict on opponent: Inflict 4 → 5 Shadow Satchel Start of : Add 1 quantity to Bolts, → Darts, and inside On inside hit → Every 3 inflicted by inside: Gain 1 Timeless Hourglass Time of day changes: Gain +12% → +0% faster activations Health below 20%: Restore 1 use on (new) Restore 2 quantity on Bolts and Darts (new) Tink Elixir Express 3000 : 3 → 6 Start of : gains +1 uses → This goes +25% faster per (new) When this restore a use: Increase by 2 → 0 second Mana Recycler : 4.2 → 3.1 On hit: Gain 3 → 6 If you have 10+ → 15+ : (Use 5 to gain 8 ) → Gain 4 and 4 If you have 10+ → 30+ left: (Use 5 to gain +10% faster attacks) → Gain +4 Power Vacuum Every 2.9 seconds: Gain 4 , 2 , or → and 1 Use 40 → 20 to steal 40 → 10 This gets +1% chance to steal double per (new) Use 30 → 0 to steal 40 → 0 Use 20 → 0 to steal 40 → 0 Level Bonus Every 2.9 seconds: Gain 4 , 2 , or → and 1 Forest Mower Level Bonus On hit: % chance to remove 1 → 2 Big Clockwork Bomb When time of day changes: → Start of : Reduce by 0.5 seconds per Bomb Every 12 seconds: Inflict 14 → 10 Use 2 to inflict 12 → 8 Use 3 to inflict 10 → 6 Use 4 to inflict for 1 second Level Bonus Every 12 seconds → When this explodes: % chance to inflict 2 per Bomb → explode a second time Sprint Bot Level Bonus On hit: % chance to gain 1 → 2 Edge Calibrator Level Bonus (new) When this gives + : % chance to inflict 3 Moved from Weapon bonuses to Standard bonuses (no more bonus , , etc) Mechanized Armor Start of : Reduce taken by 3% → 4% per Part Every 3.6 seconds: Gain 6 → 4 per Part On hit: 25% chance to gain 10 → 12 Core Reactor Every 8 seconds: Gain 2 → and 1 Gain 10 → 0 for 2.5 seconds Potion Mixer s: 6 → 12 Updated layout
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