Official patch notes
Update 3.0.0
Patch notes
v3.0.0 January 30, 2026
Update 3.0.0
Balance changes ↓ Season 3 - Icebreaker
Season 3 is focused on breaking the social ice, and re-introduces Celeste in her new form. It brings a set of new features and evolutions, and visual updates to Celeste, Harkon, Sage, and Enoch. It also brings the new pricings, notably making some heroes easier to obtain.
New features
Friends - Add your friends
Recruitment - Recruit new players to the game, make new friends, get rewards for their success
Extended Bonus Runs - runs can extend up to 5 extra rounds for added rewards
Player customization options: Choose Avatar, Emblems, and Name Styles
New Season Challenges & Boons
Shop Log - you can now see a trail of what happened in the shop
Season Leaderboards: all heroes, each hero, friends only.
Reworked base skins for Celeste , Enoch , Harkon , and Sage .
New skins:
Rimefrost Enoch
Kitsune Sage
Frostwolf Harkon
Quality of Life
Several performance optimizations
Recipe UI improved
Added hero icons to item tooltip
Access items referenced in tooltips from the info popup
Get lives for ads directly from the shop
Locking or unlocking item crafting and reserving in shop now closes the tooltip automatically
Switched visual order of you and the opponent in opponent reroll
Removed the confirmation popup for Daily Deals and allowed leveling directly when purchased
Fight button now goes straight to combat even with expanded storage
When a replay finishes, it no longer shows the Victory/Defeat animation
Random hero no longer rolls heroes from the weekly schedules
New setting: Rotate items in a different direction depending on whether you tap left or right of an item
At the end of a fight, the extra stat in item tooltips rotates between options when you open them
A Season Pass step can now be skipped for 20
Level 10 Hero Boost is no longer time-limited, and is now possible for and
Added link to the Brawl Wiki in the main dropdown menu
See win rates for all heroes in the player profile
Added relevant hero icon on continue button for games in progress
Builds can be exported to clipboard for compatibility for third party websites
Improved item search
Favoriting an item in the item view no longer resorts the list immediately
Improved deterministic item generation such that there should be no randomized advantage to restarting the same round via cloud save manipulation
Ranking Changes
When a new Season starts, only + players would have their rank reset down to 0
Rank Rewards are now one time payouts with higher amounts of Wildcards
Players who already had reached a specific rank for a Hero will have the difference paid out in an Inbox Message
Sound
New main music theme
New shop music theme
Added more Celeste Voice lines
Added specific sounds to certain items
Fixed Hob vs Hob and Hob vs Pepper missing voice over lines
Fixes
Fixed progress bars occasionally getting stuck in Chest Collection and Relic Mining
Fixed Season items being rollable in Events
Fixed state where a user would not have had their rank Wildcards rewards paid out
Fixed that Season Badge payout would pay out for best current, rather than best for the entire Season
Fixed issues with Season timer saying it had far too much time left
Made / for video ad require internet time
Fixed a stuck breadcrumb notification in the Shop from Season Challenges
Tech
Unity Engine update 6000.0.65f1 → 6000.0.66f1
Significant CPU performance improvements
Improved item and UI sprite batching
This update ships with balance changes — see the full
3.0.0 balance breakdown .
Balance changes
Shared
Magic Dagger
Rarity: Epic → Legendary
: 2.9 → 2.5
Level Bonus
On hit:
% chance to gain 1 → 2
Magic Essence
When item activates:
20% chance to gain 1 → 2
Level Bonus
Every 3 seconds:
% chance to gain 2 → 3
Green Snapper
: 70% → 80%
Level Bonus
% chance to gain 1 or 1 → 2 and 3
Moved from Weapon bonuses to Standard bonuses (no more bonus , , etc)
Mystic Rat
s: 6 → 4
Amethyst Pendant
Price: 9 → 7
Tender Sausage
All healing abilities have been replaced with gaining
Bloodthorn
Start of :
Gain 4 and 2
Gain 25 → Steal 20
Spice
Shortcut recipe: Dragonbreath Chili + Bloodthorn
Ginseng Root
Start of :
Gain 10 → 15
Water Potion
Health below 50% or 5 → 3 on you:
Cleanse 5 → 3
Heal for 5 → 6
Level Bonus
When consumed:
% chance to heal 10 → cleanse 1 per second for 5 seconds
Large Water Potion
Health below 50% or 20 → 15 on you:
Cleanse 20 → 15
Heal for 12 → 25
Level Bonus
When consumed:
% chance to cleanse 2 → 3 per second for 5 seconds
Health Potion
Recipe: Water Potion + (Longing Begonia → Ginseng Root)
Health below 75%:
Cleanse 4 → 0
Heal for 18 → 32
Level Bonus
When consumed:
% chance to heal for 6 per second for 5 seconds → gain 10 for 6 seconds
Strong Health Potion
Health below 75%:
Heal for 32 → 54
Gain 5 → 0
Level Bonus
When consumed:
% chance to heal for 12 per second for 5 seconds → gain 18 and cleanse 2 per second for 6 seconds
Mana Potion
Health below 50% or insufficient :
Gain 10
Heal for 10 → 25
Antivenom
Recipe: Water Potion + Poison Apple (- Ginseng Root)
Health below 75% or 20 → 15 on you:
Cleanse 20 → 15
Strong Antivenom
Health below 75% or 30 on you:
Cleanse all → 30
Gain 8 → 0
Magic Belt
Start of :
gains +2 → +1 more use
On used:
Gain 2 → 1 of each
Level Bonus
When time of day changes:
% chance to gain 2 and 2 → 2
Leather Boots
s: 2 → 0
Start of :
Gain +10% → +0% faster activations per
Level Bonus
When time of day changes: → Every 4.1 seconds:
% chance to gain (20 and +10% faster activations) → 1
Golden Tail
Every 4.2 seconds:
Cleanse 6 → 4
This is not affected by (new)
Level Bonus
When time of day changes:
% chance to gain 1 → 2 and 1 → 2
Fur Boots
Start of :
Gain 35 , 2 , 2 → 0
Gain +10% → +0% faster activations per
Every 3.7 seconds:
Cleanse 7 → 4
Gain 1 or 1 → 0
Gain 1
This and are not affected by (new)
Level Bonus
When time of day changes: → Every 3.7 seconds:
% chance to gain (35 and +20% faster activations) → 1 and 1
Leather Cloak
Start of :
Gain 24 → 30 and 2
Level Bonus
When time of day changes:
% chance to gain 12 → 15 and 1
Wizard Robe
Start of :
Gain 4 , 8 , 30 →
Leather Armor
Start of :
Gain 40 → 60 and 3
Reduce taken by 8% → 0%
Level Bonus
When time of day changes:
% chance to gain 10 → 15 per item
Donut
Type: Removed
Night Dahlia
Start of : → Start of , , :
Gain 2 and 2
Level Bonus
When time of day changes: → Start of , , :
Gain 2 and 2
Longing Begonia
Start of : (new)
Gain 20
After 7 seconds: → Start of , and :
Cleanse 5
Level Bonus (new)
Start of and :
% chance to gain 3 and cleanse 1 per second for 3 seconds
Potion of Botulinum
When opponent heals:
Inflict 4 → 2 per second for 5 seconds
Decrease opponent by 1 for 3 seconds → Drain 1 per second for 3 seconds
After 7 seconds:
Inflict 4 → 0
Nebula Jelly
: 4.7 → 3.6
Doomsday Oarfish
Start of :
Hits now steal 20
Start of :
Hits now inflict 10
Start of :
Hits now steal 10
Start of :
Hits now gain +25
Electric Seasnake
Overload → Discharge (22 ):
Gain +3 → max
Celestial Teapot
Every 3.2 seconds:
This and items gain 3 → 2
Overload (33 ) → Discharge (10 ):
Cleanse ALL → 15
Buzz
Snapdragon
Every 3.1 → 3.3 seconds:
Gain 4
When time of day changes:
Reduce gained by 1
Level Bonus
Every 3.1 → 3.3 seconds:
Gain 2
Frostwing
On hit:
10% → 14.3% chance per to inflict 4
Razorvine
Every 3.3 seconds:
Gain 1 → 2 and 1
Level Bonus
Every 3.3 seconds:
% chance to gain 1 → 2 and 1
Pollen Palace
On shop entered:
15% → 0% chance per Bee to get 1 Manuka Honey
Bees have a second chance to make honey (new)
Celeste
Celeste has been reborn, and her updates are not detailed here.
Chana
Belt of Firethrowing
Start of :
gains +2 → +1 more use
On used:
Inflict 1 → 3
Mana Strudel
Price: 5 → 4
: 3.0s → 3.3s
Every 3.3 seconds:
Gain 1 and 1
Every 10 gained: → (removed)
Level Bonus (new)
Every 3.3 seconds:
% chance to gain 1 and 1
Starlight Potion
Rarity: Epic → Legendary
Blazing Rod
Per on opponent:
Gain +0.5 → 0.3
Cinderstaff
: 3.2 → 3.0
Conflagration Staff
: 3.4 → 3.1
Mana Stew
Every 10 gained by this and items: (new)
Gain 1
Cleanse 1
Iceburn Scepter (redesign)
: 3.4 —> 2.9
: 1.2 —> 0.9
On hit:
Inflict 2 and 2
While opponent has 40+ :
This and gain +100%
While opponent has 40+ :
This and gain +10
Dorf
Gemfused Workboots
s: 4 → 2
Start of :
Gain 30 and 2
Gain +10% → +0% faster activations per
Every 4.2 seconds:
Gain 1 → per
Gain 1
Level Bonus (new)
Every 4.2 seconds:
% chance to gain 1 per and 1
Diamond-covered Toecaps
s: 4 → 2
Start of :
Gain 40 and 2
Gain +10% → +0% faster activations per
Every 4.0 seconds:
Gain 6 , 2 → 0 and 1
Inflict 2 → per
Level Bonus (new)
Every 4.0 seconds:
% chance to inflict 2 per and gain 1
Gold Ore
On shop entered: (new)
50% chance to gain 1
Enoch
Bag of Lost Souls
Level Bonus
When item inside traps a : → When item inside activates:
% chance to gain 2
Candy Swirl
Type: Removed
All-Seeing Bat
On critical hit:
Trap 1
Inflict 2 (new)
Gain +10% → 0%
Every 8 trapped:
Inflict 8 → 0
Level Bonus
On hit:
% chance to gain 1 → 2
Haunted Bat
On critical hit:
Gain 3 → 2
Level Bonus
On hit:
% chance to gain 1 → 2
Reaper’s Judgment
On critical hit:
Trap 1 → 2
Purrfect Mask
Per on you:
gains +0.2 → +0 , +0.5% → +0% , +0% → +5%
Bat Visor
Level Bonus
During and :
% chance to gain 10 → 20 on hit
Gourd Grimace
Every 4.3 seconds:
→ gains +1% and +5% per Pumpkin
Rebirth Mask (redesign)
s: 4 → 6
When hit ( ):
25% chance to gain 1
Health below 25%:
Inflict for 0.3 seconds per
Activate twice per
Remove all
Level Bonus
When hit ( ):
% chance to gain 1 per for 4 seconds
Powersurge Mask
On use:
Gain 1
Inflict 3 (new)
Harkon
Berserker Potion
Health below 30% → 50%:
Gain 2 → 3 → for 5 seconds
Level Bonus
When consumed:
% chance to gain 2 → 3 after 3 seconds
Giant’s Belt
Start of :
Gain 3 → 2 → and 2
Stoneheart Brew
Start of : (new)
Golem benefits from
Cataclysm
: 2.5 → 3.1
Ragnarok
: 2.6 → 3.4
World’s End
: 2.5 → 2.9
Hob Gang
Simple Blowgun
: 2.8s
s: 1
On hit:
Use 1 Dart or Bolt
25% → 0% chance Dart or Bolt gains 1 quantity
Tactical Blowgun
: 2.6s
s: 2
On hit:
Gain 6
Use 2 → 1 Dart or Bolt
Darts and Bolts gain +1 or 1 → 0 quantity
Harper-Sonic Dart Sling
: 2.4s
s: 3
On hit:
Gain 2 or 12
Use 3 → 1 Dart or Bolt
Darts and Bolts gain +2 or 1 → 0 quantity
On → Dart or Bolt hit:
Inflict 1
Lockpick Dart
On hit:
50% → 100% chance to steal 1
Sticky Dart
On hit:
50% chance to steal 1
Inflict 5 for 3 seconds → Inflict 1 per second for 6 seconds
Gobnoxious Dart
On hit:
Steal 1
Inflict 1 and 1 → per second for 6 seconds
Trangoblizer Dart
On hit:
Steal 1
Remove 2 → 1 and → or 1 → per second for 6 seconds
Gobliterator Dart
On hit:
Steal 1
Inflict 1 , 1 , 1 → 0 → per second for 6 seconds
Remove 2 → 1 and → or 1 → per second for 6 seconds
Gobituary Dart
On hit:
Inflict 1 → 2 every second for 8 seconds
Morrow
Whispering Conch
Per on you:
Gain +1% → +10% faster activations
Everdrift Anchor
Per on both players combined:
Gain +1% → +2% and +2%
Nymphedora
Leafbound Striders
Start of :
Gain +15% → +0% faster activations per
Every 3.9 → 3.6 seconds:
gains +20% → +25%
Level Bonus (new)
Every 3.9 seconds:
% chance to gain 1 and gain +25%
Viperskin Strap
Start of :
Gain 3 → 1
gains +2 → +1 more use
On used:
Gain 3 → 5
Level Bonus
When time of day changes:
% chance to gain 2 → 1 and 2
Shadow Armor
: 7.3 → 6.3
Start of :
Gain 55 → 70 and 4
Level Bonus (new)
Every 6.3 seconds:
% chance to gain 10 and 1 per Dragonleaf
Predator Scales
: 7.2 → 6.2
New pattern
Start of :
Gain 95 → 110 and 10
Level Bonus (new)
Every 6.2 seconds:
% chance to gain 16 and 1 per Dragonleaf
Wilderness Potion
Health below 50% → 75%:
Heal for 18
Gain 2 , 1 , and 1 → Gain 10 for 10 seconds
Snake Oil (redesign)
Type: Potion, Charm (was: Accessory)
When you critically hit:
Gain 3 and 1
Level Bonus
When this is consumed:
% chance to gain 2 → 3
Absorb Effect
Gain 2 → 3
Blazegaze
s: 5 → 6
New pattern
Pepper
Grapes
Price: 4 → 3
Chef’s Hat
Start of :
Gain 10 → 20 and 2
Every 5 seconds:
Cleanse 3 → Gain 3
Level Bonus
Every 5 seconds:
% chance to gain 3 → 5 and 1 → 2
Line Cook’s Apron
Start of :
Gain 45 → 70 and 6 → 4
Every 4.8 seconds:
Gain 2 → 4 per item
Cleanse 3 → 0
Level Bonus
When time of day changes:
% chance to gain 30 → 35 and 3 → 2
Croissant Crossbow
On critical hit:
Gain 2 —> 1 per
Gain 0 —> 4 per
Gain +10% —> +0% per
Per 30 gained: (new)
This gains +1
Croquette
Type: Removed
Cutting Board Bag
On shop entered:
If there is a potato inside:
Gain 1 common
Removed Ginseng Root, now also has a chance to spawn Butter and Grapes
Ronan
Steadfast Boots
Start of :
Gain +15% → +0% faster activations per
Gain 0 → 2 per
Every 4.1 seconds:
Gain 10 → 12
Level Bonus (new)
Every 4.1 seconds:
% chance to gain 1 and 12
Armor Kit
Start of :
Gain 18 → 22
Level Bonus
When time of day changes:
% chance to gain 9 → 12
Vanguard Belt
Start of :
gains +2 → +1 more use
On used:
Gain 5 → 22
Level Bonus
When time of day changes:
% chance to gain 14 → 20 and 2
Prickly Potion
Health below 50%: → When critically hit ( ) or health below 50%:
Heal 20 → Gain 15
Gain 5 → for 10 seconds
Sage
Hand Crossbow (redesign)
When this shoots a Bolt or Dart:
That shot gets +4
On hit:
Shoot 1 Bolt or Dart
Ironwood Boltcaster (redesign)
: 2.7s → 2.6s
When this shoots a Bolt or Dart:
That shot gets +6
Use 2 to double that bonus
On hit:
Shoot 1 Bolt or Dart
Titanwood Repeater (redesign)
: 2.6s → 2.3s
When this shoots a Bolt or Dart:
That shot gets +10
Use 3 to double that bonus
On hit:
Shoot 1 Bolt or Dart
On critical hit:
Shoot 1 Bolt or Dart
Arcane Bolt Blaster (redesign)
: 2.5s → 2.0s
When this shoots a Bolt or Dart:
That shot gets +15 and +15%
Use 4 to double that bonus
On hit:
Inflict 3
Shoot 1 Bolt or Dart
On critical hit:
Shoot 1 Bolt or Dart
Iron Bolt
On hit:
Inflict 1
Remove 0 → 1
Razor Bolt
On hit:
Inflict 2 → 3
50% → 100% chance to remove 1 → 2
Toxic Bolt
On hit:
Inflict 2 → 3
Remove 1 → 0 from opponent
Level Bonus
On hit:
% chance to remove 1 → inflict 2
Flame Bolt
On hit:
Inflict 4 → 5
Remove 1 → 0 from opponent
Level Bonus
On hit:
% chance to remove 1 → inflict 2
Midori Bolt (streamline)
On hit:
Use 2 to remove up to 3 → 4
Inflict 4
Convert Regen to Poison → Double this if you removed
Soulpiercer
On hit:
Inflict 4 → 6
Drain 1
Remove 1 → 3
Serpent Deathbolt (redesign)
On hit:
Inflict 2
On inflicts :
The next attack with This inflicts +2
On shop entered:
Use 6 to get 1 Boomslang or 1 Red Widow
Uses: 2 → 3
Level Bonus
On hit:
% chance to inflict 2 → 4
Autotrigger
Every 4.4 seconds: → Start of :
gain +10% → 20% faster attacks
Bolt Quiver
s: 5 → 7
Every 4.2 seconds: → Start of , , , :
Bolts → and Darts gain +1 → +0 , +1 quantity
Level Bonus
Every 4.2 seconds: → Start of , , , :
% chance Bolts → and Darts gain +1 → +3
Midori Toxin (streamline)
When you critically hit:
Use 2 to remove up to 3 → 4
Inflict 5 → 4
Convert Regen to Poison → Double this if you removed
Midori Smokebomb (redesign)
After 12 seconds:
Remove 1 every second for 10 seconds
Inflict 2 and 1 every second for 10 seconds
Double this each time you removed
Level Bonus
When this activates:
% chance to inflict 3 every second for 10 seconds
Midori Quiver
s: 5 → 7
Every 4.2 seconds: → Start of , , , :
Bolts → and Darts gain +1 → +0 , +1 quantity
On Bolt or Dart hit:
50% chance to:
Use 1 to remove 1
Inflict 2
Convert Regen to Poison → Double this if you removed
Level Bonus
On hit: → When this applies :
% chance to inflict 2 → 3
Oil
Inflict on opponent:
Inflict 4 → 5
Shadow Satchel
Start of :
Add 1 quantity to Bolts, → Darts, and inside
On inside hit → Every 3 inflicted by inside:
Gain 1
Timeless Hourglass
Time of day changes:
Gain +12% → +0% faster activations
Health below 20%:
Restore 1 use on (new)
Restore 2 quantity on Bolts and Darts (new)
Tink
Elixir Express 3000
: 3 → 6
Start of :
gains +1 uses → This goes +25% faster per (new)
When this restore a use:
Increase by 2 → 0 second
Mana Recycler
: 4.2 → 3.1
On hit:
Gain 3 → 6
If you have 10+ → 15+ :
(Use 5 to gain 8 ) → Gain 4 and 4
If you have 10+ → 30+ left:
(Use 5 to gain +10% faster attacks) → Gain +4
Power Vacuum
Every 2.9 seconds:
Gain 4 , 2 , or → and 1
Use 40 → 20 to steal 40 → 10
This gets +1% chance to steal double per (new)
Use 30 → 0 to steal 40 → 0
Use 20 → 0 to steal 40 → 0
Level Bonus
Every 2.9 seconds:
Gain 4 , 2 , or → and 1
Forest Mower
Level Bonus
On hit:
% chance to remove 1 → 2
Big Clockwork Bomb
When time of day changes: → Start of :
Reduce by 0.5 seconds per Bomb
Every 12 seconds:
Inflict 14 → 10
Use 2 to inflict 12 → 8
Use 3 to inflict 10 → 6
Use 4 to inflict for 1 second
Level Bonus
Every 12 seconds → When this explodes:
% chance to inflict 2 per Bomb → explode a second time
Sprint Bot
Level Bonus
On hit:
% chance to gain 1 → 2
Edge Calibrator
Level Bonus (new)
When this gives + :
% chance to inflict 3
Moved from Weapon bonuses to Standard bonuses (no more bonus , , etc)
Mechanized Armor
Start of :
Reduce taken by 3% → 4% per Part
Every 3.6 seconds:
Gain 6 → 4 per Part
On hit:
25% chance to gain 10 → 12
Core Reactor
Every 8 seconds:
Gain 2 → and 1
Gain 10 → 0 for 2.5 seconds
Potion Mixer
s: 6 → 12
Updated layout
Read the official update