Official patch notes

Update 7.0.0

Patch notes v7.0.0 September 28, 2026 Update 7.0.0 Balance changes ↓ Season 7 - Undergrowth Duration: 50 days Launch Date: September 28th Theme: Season 7 takes Backpack Brawl beneath the forest floor, where nothing that falls is ever wasted. Note: To count for the leaderboards, your hero will have to play and complete at least one run from this season. New features New Hero : Mycella Mycella is the Voice of the Undergrowth: a fungal hivemind that grows her kit from a single Spore into colonies of Fungus. Mycella is initially available exclusively in the Gold Pass, and will be available in the Subscribers weekly rotation in week 3, and free rotation in week 4. After week 4 she becomes available for general purchase for gems and normal purchases. Mycella Mechanics: From Spore to Colony - A Spore spreads and grows on each shop visit into a Fleshcap, Mindcap or Rotcap depending on its neighbours, then into Clusters and Colonies. The Hivemind - Mindcaps buff Pets and inflict , which drains the opponent’s max health and ignores . Nothing Goes to Waste - Walkermelons and the Apple Fritter Critter absorb a Ingredient each shop visit and replay it on hit. The Rod of Reclamation and Staff of Infestation steal buffs and hand back . New Relic: Phylactery Truffle General mechanics Fungus - New item type. Existing mushrooms (Fly Agaric, Fury Fungus, Corrupted Shroom, Moldemort, Blue Chilly Cheese) now count as Fungus. Relic Locking - Lock the relics you want to keep before rerolling. Relic cards now drop from the relic chest, and relics level up as soon as you receive their cards. New Events - Spore Wars, Enduring Evil, and Undying Infestation. Events add random Event Boons to both players. Haunted Harvest - Complete season challenges to earn Lanterns and spend them on exclusive spooky cosmetics and chests. Leftover Lanterns convert to when the season ends. Added Traditional Chinese as a language option Added 50 native Game Center achievements for iOS users Added two Google Play Games Level Up Quest rewards: Ronan skin Chroma Knight and the Stellar emblem. These are only acquirable by completing Quests offered by Google in the Play Store. Wild Garden Garden unlocks now stretch to Garden Level 75 (was 33) Water Boost - Water a plot to double what it produces for a day New plants: Sunsponge (Fungus), Hazel Thicket, and the new Aquatic type with Cattails and Lily Pads. Also… Nuts! Wildlife - Convert resources into fancier resources: Leaf into Worm, Scrap into Grub, Grub into Fly, Fly into Spider, and more 22 new resources and 83 new visitors (138 total, up from 55) More seed shop slots, visitor slots and Basket upgrades, and double the Sunshine Boost capacity Hero garden abilities reworked: every hero now has three Mycella joins the Wild Garden as an assignable hero Plant timers have increased to keep the generated value in check Seeds are now consumable packets instead of unlimited once unlocked. Get them from daily seed packs, Silver and Gold Daily Trophy Chests, and the seed shop Existing gardeners receive 5 packets of every unlocked seed; newly unlocked seeds come with 5 packets (Common) or 3 (special) Boons Ten new seasonal Boons for Season 7 Season Pass Gold Pass: Mycella, her legendary Wyrmgold skin, her Moonglow skin, the Season 7 Inventory Skin, banner, emblem and name style Quality of Life Up to 5x faster startup Heroes, Items and Relics merged into one Collection page with tabs New Collection filters: Fungus and “Transfer” (items that give stats to the opponent) Merged items now land on the primary item and stay upright where possible (fewer rotations, offsets and drops into Storage) Random Item stun now prefers items that are not already stunned Streamlined purchase confirmations Delayed purchases now show in the inbox with exactly what was granted Free / breadcrumbs are suppressed if you’ve seen the offer and ignored it Backpack Blitz: continue a finished 2048 board for gems Wild Garden QoL Harvest All Swipe to scroll through seeds Selling resources: preselects 50% of the stack, +/- buttons can be held Sunshine boost from the plant info popup, and boost multiple plants at once Confirmation popup when finishing plants for gems Seed descriptions now show what the seed does, with markers for recommended seeds and for visitor requests Visitor requests are shown in seed selection Garden shop: reroll resource groups, and buy missing resources from the Wildlife page Improved basket capacity and automatic plot selection visuals Effective plants for the selected plot are marked with a icon Native back navigation goes back to the last visited tab, not the main menu Fixes Fixed crafting lines switching to a different item after combat when you locked or unlocked another item Fixed multiple absorbers stealing each other’s targets between shop and combat Fixed an edge case where the top bar could lose its and sections Fixed Game Stats Player Level being off by one Fixed rare cases of a Loyalty Badge showing 0 Stun indicators now sit on the stunned item instead of over a neighbour Boomers no longer show a redundant Cooldown stat Lowered the risk of save file corruption Balance changes Curious about the reasoning behind these changes? Read Behind the 7.0 Balance Changes . Mechanics Relics can now be locked before rerolling. Relic sale price has been reduced: 10 → 8 Crafted item prices have been recalculated to match their recipes. Items crafted with Water Potion (such as Health Potion, Mana Potion and Loaf of Bread) are now 1 cheaper, following the Water Potion price cut in 6.2.0 Renamed items: Bat → Cave Bat, Cheese → Mild Cheese, Bolts → Steel Bolts Relics Arcane Astrolabe Every 5 seconds: Gain 3 → 1 per Gain 1 per item during → Gain 1 Level Bonus Every 5 seconds: % chance to gain 1 per item → 1 per Arcane Crystal Every 3 seconds: Gain 1 and 5 → 3 per Per 10 gained by this: Gain 3 → 2 While equipped: Chance of Essence being added to the shop has been reduced Improved Essence selection to better match player expectations Arctic Core On hit: 100% → 50% chance to inflict 1 Every 20 → 15 inflicted by this: Level Bonus On hit → When this inflicts : % chance to inflict 1 Dormant Dragon Egg Black Dragon Whelpling inflicts 6 → 5 Exhaustion Stone : Pattern adjusted Every 3.3 seconds: Gain 7 → 3 per Fire Lord’s Brand On hit: 50% → 25% chance to inflict 1-2 → 2 Level Bonus Every 2 → 3 seconds: % chance to inflict 2 → 3 Frostbite Ring Every 4.8 → 4.0 seconds: Inflict 2 → 1 per Grandpaw’s Pepper Mill Every 4.5 → 6.2 seconds: Gain 1 per Heal for 4 per Level Bonus Every 4.5 → 6.2 seconds: % chance to heal for 8 per Infernal Ashes : 4 → 6 On hit: Inflict 1 → 0 After 12 seconds: gains +1 per 5 → per 6 on opponent Level Bonus (new) Every 1.5 seconds: % chance to inflict 2 Karmic Essence Every 3 seconds: Use 2 → 1 to gain 2 When critically hit ( → Add ): Deal 1 per on you → Deal 4 Plaguebringer’s Pendant Every 5 seconds: Inflict 1 per item → Use 6 to activate Level Bonus Every 5 seconds: Inflict 1 per item → Rat King’s Crown : 3.6 → 3.0 On critical hit: Inflict 3 → 0 Heal for 5 → 0 per Sniper’s Monocle On critical hit: 50% → 0% chance to inflict 1 → 0 Velocity Ring Every 3.3 seconds: gain +10% → +6% faster attacks Level Bonus Every 3.3 seconds: % chance for to gain +10% → +6% faster attacks Venomous Pincer Level Bonus Every 4.8 seconds: % chance to inflict 2 → 1 per Shared Tusk Price: 3 → 2 Fly Agaric Type: → : 4.0 → 3.6 Remove: Faster per Beautiful Bouquet Type: No longer a Bramble Level Bonus When time of day changes: % chance to gain 50 and 10 → activate again Magic Belt Start of : Gain 3 → 6 and 3 On consumed: Use 1 → 2 to gain 1 of each other Level Bonus When time of day changes: % chance to gain 2 → 4 and 2 → 4 Holy Libram Every 5 seconds: Use 8 → 6 Serpent’s Tongue Price: 11 → 8 Axe of Abraxas : 11 → 9 : 3.1 → 2.6 : 1.5 → 1.3 : 21-27 → 16-21 Wing Clipper On hit: Use 4 from opponent to: Gain +10% → 5% faster attacks Plague Rat : 5-7 → 6-10 Burning Water Absorb Inflict 2 and steal 1 → 2 Mars Flytrap : 4.2 → 2.9 : → Buzz Bramblebat On shop entered: 25% → 45% chance to catch 1 Arcanefly Thorned Crown When hit ( ): 30% chance to: Inflict 3 Steal 2 → 5 Level Bonus When this item activates: % chance to inflict 3 and steal 2 → 5 Stingtrap When hit ( ): 40% → 45% chance to: Inflict 5 → 3 Steal 4 → 7 Level Bonus When this item activates: % chance to inflict 5 → 3 and steal 4 → 7 Buzzing Bouquet Level Bonus Every 3.3 seconds: % chance to gain 5 → activate again Wildflower Symphony Type: No longer a Bramble Level Bonus Every 3.3 seconds: % chance to gain 25 and 10 → activate again Celeste Elemental Whetstone Recipe: Spark + (Whetstone → Rock) Price: 5 → 3 Start of : gain +4 → +2 max and +5% Charged Girdle Start of : Gain 3 → 4 , 3 → 2 , 3 → 0 On consumed: Gain 2 and 4 → 2 Level Bonus When time of day changes: % chance to gain 2 → 4 , 2 → 3 , 2 → 4 Lightning in a Bottle Out of stamina: Gain 3 → 2.5 items gain 3 → 2 Flash Potion Out of stamina: Gain 12 → 10 for 3 seconds Hailstorm Scepter On attack: Use 3 → 4 to gain 9 Hurricane Focus : 3.0 → 3.1 : 1.9 → 2.0 On attack: Use 4 → 5 to gain 12 Electric Crown When hit ( ): 25% chance to gain 1 per → add Discharge (18 → 23 ) Glaring Bulb Discharge (20 → 13 ): Cleanse 15 → 6 Heal for 30 → 15 Inflict 1 per item with → Inflict 10 for 4 seconds Level Bonus (new) On Discharge: % chance to apply the discharge effect an additional time Liquid Electricity On consumed: Gain 4 → 2 and 2 → 1 Discharge (20 → 22 ) Level Bonus On consumed: % chance to gain 0 → 2 and 2 Shock Gloves Start of : gains 0 → +20% and +25% → +10% On critical hit → Every 2.2 seconds: Gain 1 → per Discharge (20 ): Gain 30 → 20 gain +15 → +10 max Level Bonus (new) On discharge: % chance to apply the discharge effect an additional time Storm Lute When items discharge: Gain 4 → 3 Level Bonus On hit: % chance to gain 1 and 1 → 2 Thunderstrike Ring Discharge (30 → 36 ) Chana Wizard Hat Tooltip clarified: lost also counts toward activating this, not just used (no gameplay change) Dorf Boom Barrel After 12 seconds: Inflict for 2 → 1.5 seconds Forgemaster’s Tongs Level Bonus On Forgehammer hit: → When this uses : % chance to gain 5 → 25 and inflict 1 Proto-Golem On Golem hit: This gains +2 → +4 and +2% → +6% Level Bonus On hit: % chance gains +1 → +4 Rickety Mining Cart Every 5 seconds: Gain 1 → 0 Gain 1 per Enoch Graveyard Soil (redesigned) Type: Add Every 4.2 seconds: Inflict 1 per Level Bonus Every 4.2 seconds: % chance to activate again Absorb Inflict 2-3 Jack-o-Lantern Type: Add Absorb Gain 1 and inflict 2 Crowbane Every 3.8 seconds: Gain 6 and steal 20 and 3 → 2 during All-Seeing Bat Type: Add Absorb Gain 2 and inflict 2 Ancient Soul Type: Add Absorb Steal 15 Cat-o-Lantern Type: Add Absorb Steal 2 and inflict 2 Spiderweb Type: Add When hit ( ): → When hit ( ): 10% chance for to trigger an extra attack Absorb Inflict on 1 for 3 seconds Grape Burst On hit: 50% → 100% chance to inflict 1 Absorb Inflict 1 → 2 Cursed Candy Type: Add Bucket of Nightmares Every 20 healed or overhealed by opponent: Inflict 1 → 2 On shop entered: Get 1-3 → 1-2 Treats Bat Visor : Pattern adjusted While equipped → On shop entered: Increased chance of Cave Bat appearing in the shop → Spend 4 to get 1 Cave Bat Level Bonus On hit: % chance to steal 8 → gain 8 Rebirth Mask When hit ( ): → Every 5.4 seconds: 25% → 100% chance to gain 1 → per Health below 25%: Inflict for 0.3 seconds per → or Activate twice per → Heal 4 health per Remove all → none Level Bonus When this item activates → Every 5.4 seconds: % chance to gain 1 → per Unblinking Overwatch Every 3.9 seconds: Cleanse 3 → 2 per Eyeball → per Gain 1 → 3 per → per Gain 1 → 3 per → per Gain 1 → 0 per Level Bonus Every 3.9 seconds: % chance to cleanse 3 per Eyeball → activate again Fern Wooden Fife Level Bonus Every 6 seconds: % chance to heal for 6 → gain 1 Barkskin Horn When time of day changes: Increase healed by 1 → 2 permanently Bronzebark Carnyx When time of day changes: Increase healed by 2 → 3 permanently Crownwood Lur When time of day changes: Increase healed by 3 → 4 permanently Dendromancy Rod On hit while this blooms: Deal 1 per → Use 3 to deal 30 Living Staff On hit while this blooms: Gain 2 and 2 → 4 Deal 2 per → Use 5 to deal 60 Level Bonus On hit: % chance to gain 1 → and 1 Harkon Skullsmasher On hit: 33% → 20% chance to inflict for 1 second Lost Symbol On hit: 20% → 40% chance to gain 1 → heal 3 Level Bonus (new) When this heals: % chance to heal another 3 Corrupted Shroom Type: → On every activation: Inflict 1 and 1 per → per Bloodrage Axe : 2.7 → 2.4 : 1.05 → 0.9 : 10% → 25% Level Bonus On critical hit → On hit: % chance to heal for 35 → inflict 1 and 1 Lost Runeword (redesigned) Start of : Gain 3 per Every 4.2 seconds: Cleanse 1 per Use 2 to gain 4 Level Bonus Every 4.2 seconds: % chance to activate again Hob Gang Sticky Dart On hit: Inflict 1 → 2 per second for 6 → 3 seconds Level Bonus On hit: % chance to inflict 1 → 1 Gobnoxious Dart On hit: Inflict 1 → 2 and 1 → 2 per second for 6 → 3 seconds Level Bonus On hit: % chance to inflict 1 → 2 Gobliterator Dart On hit: Inflict 1 → 2 and 1 → 2 per second for 6 → 3 seconds Level Bonus On hit: % chance to inflict 2 → 3 Pleasant Green Paste Price: 5 → 4 Level Bonus When consumed: % chance to cleanse 3 → 4 Partial Invisibility Cloak When hit 5 times ( ): 50% → 100% chance to steal 1 per item from another hero Harper-Sonic Dart Sling Type: Remove Kragg Scroll of Potential Every 5 seconds: Gain 1 per → Gain 3 and 3 per After 15 seconds: Gain 15 → 0 Level Bonus Every 5 seconds: % chance to gain 1 per → gain 3 and 3 per Morrow Shoddy Handline On shop entered: +0% → +10% per failed attempt until success Sturdy Fly Gaff On shop entered: +0% → +10% per failed attempt until success Cast Iron Anchor On shop entered: +0% → +5% per failed attempt until success Nymphedora Sniper Scope Price: 9 → 6 Start of : gains +10% → +0% Every 4.4 seconds: Use 4 to give +40% → Use 2 to give +10% and +30% for 3 seconds Level Bonus (new) When this uses : % chance to activate again Truefire Bracers Start of : → Start of : gains +15% → +10% and +25% Level Bonus (new) Start of : % chance to activate again Dragonfang : 1.6 → 1.3 Start of : → Start of : Gain +15% → +20% and +100% → +50% Dreadleaf Every 6.0 → 5.0 seconds: Reduce by 0.3 → 0.2 seconds Fiery Quiver Every 3.2 seconds → 3.6 seconds: gains +2 → +3 Reptile Stalker : +0% → +50% On hit: Gain 1 → 0.5 per 2 → 1 Dragonleaf Shadow Cloak Start of : Inflict 1 → 0 per Every 4.6 seconds: Gain 1 gain +0% → +10% Level Bonus (new) Every 4.6 seconds: % chance to activate again Pepper Croissant Crossbow Per 100 you have: This gains +6 → +5 Ronan Champion’s Ripper : 1.5 → 1.25 On hit: Steal 1 → Remove 2-3 On critical hit: Remove 2 → 0 Excalibur : 2.1 → 1.8 Start of , : Reduce by 1 → 1.25 On hit: Steal 5 → Remove 6 Gain 0 → 3 Inflict 5 On 50 stolen: Gain 30 → 0 and 30 → 0 Level Bonus On hit: % chance to steal 3 → remove 3 Hungering Ward When hit ( ): 40% chance to block 5 → 7 Ironwill Banner : 2.9 → 3.2 Tink Screwsmacker : 2.4 → 2.1 : 1.2 → 1.05 : 4-8 → 2-6 Start of : Gain +10% → +0% faster attacks per Part Carnage Saw Recipe: Pliers + Screwsmacker (+ Scrap Metal → Removed) Forest Mower : 13-18 → 15-20 On critical hit: Gain +40% faster attacks for 2 → 3 seconds Ice Age Boomer After 12 seconds: Deal 61 → 83 Inflict 31 → 25 and 19 Toolbox Rarity: Epic → Rare Price: 8 → 4 On shop entered: Get 1 → 0 Part 20% → +50% chance per inside to get 1 → get 1 Part Core Reactor : 6.0 → 3.8 On every 5 activations: This goes +30% → +20% faster Edge Calibrator Type: Added pattern adjusted Rustjaw Shredder Start of : Gain 20 → 25 per absorbed Part Elemental Core Price: 12 → 10 On hit: 60% → 45% chance to inflict s Deathdart Dispenser : 4 → 2 When hit ( ): 25% → 35% chance to use 1 Mana Recycler Tooltip clarified: lost also counts toward activating this, not just used (no gameplay change) Zahir Aeonglass Level Bonus When time of day changes: % chance to stun for 0.75 → 0.5 seconds Instant Eternity Level Bonus When time of day changes: % chance to stun for 1.0 → 0.75 seconds Canopic Jar Health below 50%: Gain 15 → Steal 10 per second for 20 seconds Inflict 2 per second for 10 → 20 seconds Dustwind Turban Every 3.8 seconds: Steal 3 → 4 Level Bonus Every 3.8 seconds: % chance to steal 3 → 4 Sandbinder Shackles Level Bonus On critical hit → Every 3.2 seconds: % chance gains +10% → +5% faster activations
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